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I found the line that modify the turns, is it ok if i modify that?
@RealityMachina
This isnt gamebreaking but im gonna try modify the ini if i find it so they delay more than 3 rounds or something similar.
Please tell me thatyou are planning to make your old mods capable of running with the xpac. I am happy to wait a week or 2 for my mods to update before playing. But, is this planned? I am not running LW2, just the regular game heavily modded.
Either way, for the record, I lvoe your work, plrease keep it up, you (and a couple others) made a good game GREAT imho.
Mod updated June 1st. So active. The modder I believe is waiting for the upcoming Expansion.
Any ideas how I can fix this issue? Thanks for the help.
I went on a guerilla op with roughly 105 squad notoriety, but enemy detection ranges were normal, which allowed me to set up a typical ambush. It also feels like the map alert for 40+ notoriety doesn't do much: I still had to hunt down the last two pods across the map, they didn't converge on my location.
Besides this I feel like there might be room to add additional notoriety thresholds beyond 40 that are even more severe.
Thanks!
Think that's from RM's Squad Cohesion mod. Have a look at that mod's Description and Discussions, see if that helps.
I swear I remember years ago when XCOM 2 was hyped, it was mentioned that Civs could possibly be friendly depending on how well you do. Looks like that wasn't possible to do, I guess. :V
Great mod indeed. The notoriety system adds to the lore better than the fatigue.
I already have this and squad cohesion and I plan to add the "additional Dark Events" and "additional mission types" for my next playthrough.
I definitely had to hire a lot of rookies throughout and now that I'm leveling up more, I found I don't quite have enough high soldiers notoriety < 10 per mission, so I've hired a few extra experienced soldiers from the black market. Probably hired 15ish extra rookies in total, plus 2-3 veterans. Lost something like 2-4 soldiers to early game shenanigans.
Also, RealityMachina, great mod, lots of fun!
Squad Notoriety
TITLE_X_POSITION=-250
TITLE_Y_POSITION=380
LEVEL_X_POSITION=-250
LEVEL_Y_POSITION=410
Squad Cohesion
Y_POSITION=450
X_POSITION=-250
TITLE_Y_POSITION=480
TITLE_X_POSITION=-250