Stellaris

Stellaris

Separate Human Phenotypes
415 Comments
what am i doing 9 Jun @ 5:21am 
Even though it's listed as being for an older game, and there are a few unit categories missing names (the game just uses generic fallbacks in this case), it works fine in the current version. You can ignore the version warning.
Rod 20 May @ 3:56pm 
plans to update this?
the_black_sun 7 May @ 1:39pm 
This no longer works
smgunit02 7 May @ 1:08am 
I've been looking for something like this for a long time.
sesame something sweet 15 Mar @ 7:42pm 
@In'ei I'm unironically going to do this now:steamlaughcry:
Ramleh 16 Feb @ 7:07am 
Liberoid view on future that everyone wil become mulatos in some generations. But this kind of future more likely to become real unfortunately
Raubritter 17 Jan @ 3:08pm 
Thanks. I don't know why the devs changed the original humans to all look vaguely brazilian now.
Potato Soup 31 Oct, 2024 @ 5:16am 
Haha that's exactly what I do in'el
In'ei 30 Oct, 2024 @ 4:29am 
I just hope noone will get weird ideas while playing this mod: like, for example, picking syncretic evolution origin with all white people as main species and all black people as subservients. With some xenophobic or autoritarian affinity for slavery on top of that.
New Jack 12 Oct, 2024 @ 5:48pm 
So, I'm trying to use this mod to play as a race of White humans. Unfortunately as soon as I start my game, the heir apparent is always selected as a black person. This is immersion breaking and I'm wondering if this is how the mod is supposed to operate or if this is possibly a result of it being intended for a previous version of the game. Thank you.
Nurgle Furgle 22 Sep, 2024 @ 11:34am 
Currently using Human Phenotypes, does this mod still work?
.//magnus 8 Sep, 2024 @ 3:26pm 
AS THE CARRS WOULD OF SAID IT
JUST WHAT I NEEDED
Jagd 6 Jul, 2024 @ 2:35pm 
Lol cope and cry lib. I just play as the Space Elves (Pure Hyperborean Ubermen) anyway, get fucked.
Kurk Splatter 26 May, 2024 @ 7:57am 
Would love an update.
Spy 17 May, 2024 @ 11:56am 
update mod
Ferrus Manus 16 May, 2024 @ 2:24pm 
Pls update do this for europe peopel !
Bruh 14 May, 2024 @ 4:46pm 
Please update
visc 10 May, 2024 @ 5:05pm 
Isn't working for me
💀Kralazar Mallus💀 10 May, 2024 @ 12:00pm 
Based
JaycuSandas 8 May, 2024 @ 4:02pm 
broken on latest patch for portraits
Olter 30 Apr, 2024 @ 8:57am 
Based
TurgidJuiceTree 17 Apr, 2024 @ 1:05am 
Oh my chungus! What is Mr. Goyslop SAYING!? BAN HIM!!!!!
HakimiBil 7 Jan, 2024 @ 8:41am 
For those wondering, yes this mod still work in Update 3.10+ (as of 8/1/2024)
Johnny Guitar 24 Dec, 2023 @ 4:01am 
TND TKD TZD 28/2 176/2
The Lost Cake 28 Nov, 2023 @ 1:47pm 
"African (I am unsure which langauge is used for this name list sorry)"
Spoof 21 Sep, 2023 @ 11:05pm 
Does anyone have the 3.4 version for an old save?
Benthien 1 Sep, 2023 @ 6:37pm 
I've had different types appear during play?
Nimbus 29 Jul, 2023 @ 10:05am 
This is useful for space East Asian tier empire.
Rich 25 Jul, 2023 @ 9:22pm 
why dont they look european?
SEVEN GOON SESH 6 Jul, 2023 @ 3:20pm 
This still work?
wns 21 Mar, 2023 @ 12:54pm 
Won't work with SE humans\ human diversity,it worked before ( like year + ago :D)
Would be great to see update and maybe patch for this mods :c (please?xd)
OwnGoal99 15 Mar, 2023 @ 2:00pm 
Will this mod work in 3.7 because it’s giving the not updated icon of death in the loading screen.
Xevicho 14 Mar, 2023 @ 10:40am 
Legacy Humans????
Texamer 7 Feb, 2023 @ 8:12pm 
This mod is very nice for making lost colony human splinter populations
High Lord Pickle Pee 31 Jan, 2023 @ 6:04am 
Can you separate the phenotypes of the legacy humans too?
Dansken👻 30 Jan, 2023 @ 6:44am 
why is this not ironman compatible
Irish_Raven 16 Jan, 2023 @ 3:45am 
thanks, essential when playing a human empire. I just want my heirs to look like me
Suda 29 Nov, 2022 @ 5:31pm 
Really based mod, thanks for keeping it updated
Khleodon 27 Nov, 2022 @ 6:24am 
i think turkish and indian names should be removed from the middle eastern name section. thanks. great mod!
Decanus 20 Oct, 2022 @ 11:46am 
Plausiblyhuman, I believe either the last or the first option retains diversity.
Plausiblyhuman 29 Sep, 2022 @ 9:53am 
Is there a way to use this mod while also having the option of a diverse population? For example, have one empire just use the Asian portraits and names, but then if I want to play the UNE pre-made civilization, that it would have the diverse humans like normal? Because currently it looks like you can only pick one seperate phenotype for each empire.
WARANGELO II 29 Sep, 2022 @ 3:57am 
@Potato Soup
I have updated the mod for version 3.5.*

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2869039776
WARANGELO II 28 Sep, 2022 @ 9:47pm 
Similar to Potato Soup:
Everyone is bald
Potato Soup 22 Sep, 2022 @ 3:40am 
Everyone is bald
Sceafa 16 Sep, 2022 @ 1:25am 
This is not ironman compatible so no achievements since paradox are so sad and pathetic
Airstor 12 Sep, 2022 @ 12:28pm 
@Alex FRD iv'e uploaded a mod that adds Separate Legacy human Portraits only. Hope it Works For you. here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2809521447
Celestial Caesar 27 Aug, 2022 @ 6:56am 
Please make this compatible with the latest update that adds back the legacy human portraits.
In other words, separate the legacy human portraits, please.
Freeman 22 Jul, 2022 @ 3:30am 
Achievement compatible I assume?
SmoothPepsiColah 21 Jun, 2022 @ 8:44am 
So if I'm understanding this right, I can make each race their own species, and can have Africans come from Tropical worlds, Asians from continental, and Caucasians from Alpine worlds and make this into a sci-fi fantasy rp where I can unite them and fight the fallen empires who are actually aliens?
Phill1991rx 18 Jun, 2022 @ 12:08pm 
Wish it was compatible with remastered human portraits