Total War: WARHAMMER

Total War: WARHAMMER

Conquer Anywhere - Regional Occupation Removal
327 Comments
Joangar_Wrathfal 8 Nov, 2024 @ 12:11am 
Is this considered a start POS mod? I want to know if it would conflict with faction on lockers or the ultimate chaos mod
xXGamerGirl47Xx 8 Jun, 2020 @ 7:20am 
Is there a version of this mod in warhammer 2? Just for the graphical change when you conquer a settlement of a different faction so it changes the skin of it to your culture instead of just putting flags up?
german123.88 25 Mar, 2020 @ 9:47am 
Looks that I found how to activate them. Sorry for disturbing
german123.88 25 Mar, 2020 @ 9:29am 
Sorry, I have subscribed to this mode. Then started co-op multiplayer (I am a host) game from the beginning and anyway when we defeated orc garnnison there was only two options: Sack or Raze, and no other options. Second player also subscribed to this mod, but only in the middle of a game. So what I did wrong? How I can occupay orcs town?
BlackyRay 4 Aug, 2019 @ 7:01am 
Norsca is good as it is. It's a bit of Balance, that Norsca can't build walls and get cities of different climate zones..... atm I got no Problems with Norsca at Round 90.....
Garod 7 Jul, 2019 @ 9:20pm 
It's not the mod, it's the mod-manager they included... works fine as long as you do it manually and ignore their mod manager
Garod 6 Jul, 2019 @ 5:05am 
Yeah unfortunately this doesn't work for me anymore either.... at least not playing vampires with 1.6 build. Or I'm doing somethign wrong..
ST3RB3N 29 Mar, 2019 @ 3:43pm 
needs updated please
Lawli 8 Jan, 2019 @ 2:09am 
Mate i would be so keen for this mod in WH2 :)
GBGTHEMONKEY 23 Jul, 2018 @ 8:30am 
does this work with SFO 1?
MINOS 20 Jun, 2018 @ 8:40pm 
So this Mod changes Settlements SKINS, when you conquer them - is it possible to make the Settlement Skin Changes for Warhammer 2?
Achilles 9 Jun, 2018 @ 8:09am 
please port this for norsca in wh2 the norscan campagin is literally unplayable without being able to conquer the whole map
Rys 4 Jun, 2018 @ 12:07pm 
:( ok thanks anyway
Dresden  [author] 4 Jun, 2018 @ 11:42am 
I dont see the need for it in wh2 with the climates? And Norsca are balanced around having their system.
Rys 4 Jun, 2018 @ 7:05am 
Hi Dresden, I wanted to ask would you consider making a mod like this for Norsca for TWW2? If perhaps not, do you know if there is a tutorial somewhere I could have a look at or could you please give me some pointers as to where to start if I wanted to do it myself?

Thank you!
Stolarus 3 Jun, 2018 @ 5:03am 
Can you transfer this mod to Warhammer 2
The Myrmidon King 21 Feb, 2018 @ 12:41pm 
Ah ok cool beans.
Dresden  [author] 21 Feb, 2018 @ 12:40pm 
This one doesnt include the confederation part.
The Myrmidon King 21 Feb, 2018 @ 12:31pm 
How is this mod different than your Conquer Anyway & Confederate one?
Amish Robot 3 Feb, 2018 @ 5:47pm 
@Bestopher

Dresden already has a mod addressing the occupation of WE land. If you want it, https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=686655123 , or just look on this page for it.
Bestopher 13 Jan, 2018 @ 1:07pm 
Hey Dresden, great mod. The only issue I noticed is that you can't occupy Elven ruins as, say, Dwarfs.

Just thought I'd bring it up!
Dresden  [author] 31 Oct, 2017 @ 12:37pm 
Its possible its leftover from older ways I had to do things. This mod has changed over the life of the game due to new updates, etc
brainless 30 Oct, 2017 @ 7:58pm 
works as advertised but im curious why u have a table for garrisons adding nonculture units to capitals for factions, not that it actaully does anything, is it just left over from random modding
AndreTheGiant 18 Oct, 2017 @ 11:24am 
Is this Compatible with RADIOUS?
Rachel L 26 Sep, 2017 @ 5:57pm 
Bandit, why would he do that? You can alredy conquer Anywhere on wh2
Atlantika 26 Sep, 2017 @ 5:28pm 
Please say your going to update your mod for Warhammer II ! Thank you!
Dresden  [author] 22 Sep, 2017 @ 12:15pm 
In theory it should be but I am not 100% positive
a tree 22 Sep, 2017 @ 5:16am 
Is this compatible with Steel faith overhaul? and if not, is possible to make it so?
Dresden  [author] 9 Sep, 2017 @ 1:37pm 
That one has confederations active for all factions
Bumberbog 8 Sep, 2017 @ 1:01pm 
what's the difference between this mod and this one: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=687689947 ??
Ghost 5 Sep, 2017 @ 11:00am 
Carroburg is counted as a major settlement for purposes of building selection (can build main settlement defense structures etc) when playing as Norsca/Wintertooth

Nuln (playing as Norsca) seems to have all building slot selection items duplicated
InvictuS 30 Aug, 2017 @ 2:44pm 
The mod exists for the player only ?
jmoney740 24 Aug, 2017 @ 4:26pm 
Whatever it was it fixed itself, I think it was the Crynsos Overhaul, either way its ok now, thanks though!
Priest 24 Aug, 2017 @ 9:55am 
Does anyone know if the sistem requirements for Total war warhammer 2 will be the same as for total war warhammer 1? Pls reply....
Moorgeist 24 Aug, 2017 @ 1:44am 
After some tests I can say: It is the combination of Crynsos Unlocker together with your mod. Not sure on what end it can be fixed. Will write him.

But i witnessed another bug: When conquering a Norsca Settlement with Wulfric, there is the option to raise for a god, but each god option is displayed twice (8 total).
Dresden  [author] 23 Aug, 2017 @ 12:22pm 
If you are using some other mods, like maybe norsca or faction unlocker mods, then they are possibly not compatible with this mod
Moorgeist 23 Aug, 2017 @ 1:12am 
Ok but who is the one to ask for a fix? :)
Dresden  [author] 22 Aug, 2017 @ 12:13pm 
Yeah, it sounds like a mod conflict perhaps.
Hans Grantl 22 Aug, 2017 @ 11:42am 
I have the same problem.
However, I tried a lot of different mod combinations. Are You all using Crynsos' overhaul? maybe it has something to do with those mods being used together. It also happens only for Norscan settlements. When i captured Salzenmund, I was able to upgrade Its main building as usual.
Moorgeist 22 Aug, 2017 @ 12:53am 
Same problem for me
jmoney740 21 Aug, 2017 @ 8:41pm 
Not sure if its this or something else but when i capture Norscan villages as one of the Norscan factions I cant upgrade my settlements main building chain? Thanks!
Mr_BLACKJAK 21 Aug, 2017 @ 10:05am 
I have test your mod with Norsca faction and i have a bug. I have conquered some villages of the tribes of the north and when i capture one of this village or a city I have all option in 2. So I have 2 capture the city then 2 sack the city, ...etc. I have capture some villages and cities of Bretonia and Empire and all works correctly. So i suppose that the bug is specific to the villages and cities of tribes of the north.
Mr_BLACKJAK 21 Aug, 2017 @ 7:28am 
Hi.

I have test your mod with the undead faction and all works correctly for me.
Thank you for your work.

I have install your last mod too (with elves) but i don't have test it yet.
Dresden  [author] 18 Aug, 2017 @ 2:04pm 
New submod Conquer Anywhere - Conquer Wood Elves - Can be used with other Conquer Anywhere mods.
minimalraver 13 Aug, 2017 @ 5:26pm 
I have still problems with norscan ruins and a chaos main-building i can#T burn down after conquer the settlement.. also after change game-language into englisch.. how can i fix it? sorry i think i'm too stupid to get this :/
Coffay.Kranzen 12 Aug, 2017 @ 12:19am 
Thanks Dresden! :2017stickycrab:
Tob5ter 11 Aug, 2017 @ 4:43pm 
Yes this is the issue. Seems like a small bug on CA side. Thanks for your help and sorry for the trouble.
Dresden  [author] 11 Aug, 2017 @ 4:14pm 
Are you sure the mod is activated? For some reason, CA did a patch today that disables all mods on startup everytime you launch the game.
Dresden  [author] 11 Aug, 2017 @ 3:44pm 
Its possible that save games arent fully compatible with the norsca update...but older factions should work, I dont know why they wouldn't the entries are the same.
Coffay.Kranzen 11 Aug, 2017 @ 3:28pm 
Yes. before the update. Thanks a lot