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Also, thanks for your time, work, and effort on these mods as my mates and I consider them must have mods and are unable to play without them! Fantastic Job!
I Totally agree that your mods deserve more love and we need more blanaced mind like moders in the community, so my only advice is that you make a collection of your mods like i did with mine, i can vouch that it helps a lot to expose your mods out there!.
Hope it helps! and that i didnt sound rude with the comment!
Keep up the good work.
loke.
While its your mod and of course you can do what you like, I would just like to add that the harsher tax penaties, that go along with the increased money were really good, and balaced already. For our own overhaul (wakes) we will be keeping your -12.
Just letting you know mate, Cheers.
It's a really awesome mod, and id love to hear from you! Thanks!
could u make a mod like this? now is not up to date
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=752588108
it still have your name xD
@ HappyCompy Productions★ : I am very experienced with modding tw games. The older games all had this mechanic implemented. I just reactivated it, since the code for it is still in.
THIS MOD IS AWESOME!
What I´m proposing is one single change, probably even easy to do, that would expand gameplay by a lot and it would even be logical as a happy garrison would defend their homes to their last breath while a militia that hates their ruler wouldnt want to fight for him and would hope for a better future under a new ruler.
I feel that changing taxes between -15% and +15% is not enough. A province with -100 public order results in a rebellion, which is very bad, but -90 public order is only a slight descrease in taxes, which is not that important. -90 public order should be a big deal. It is after all on the verge of a rebellion. I liked the way Rome 2 did it with a decrease in Growth and all that.
I like to manage the public order in my provinces, and it would be even better, if you could hit the enemy by going in with agents to decrease their public order, which resulted in them losing some bonuses to the province.
Can you make something similar that affects the gameplay and the choices that you have to take as a player?
a %15 decrease is fine, but I'm editing the increase to %5
But good work, thank you