Total War: WARHAMMER

Total War: WARHAMMER

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-=[Ultimate Total War: Warhammer Mod Collection]=-
   
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Description
I have looked at every single released mod over and over, and here is the result:

Welcome to the Ultimate Total War: Warhammer Mod Collection! This collection has over 150+ mods in 75+ mod packs, and you can just subscribe all.

This is a complete enhancement Total War: Warhammer gaming experience featuring balance packs, improvements to game mechanics, units, items, faction mods. All of which are compatible with each other. This collection will make the economy critical as the game progresses much faster with more elite end-game fun earlier. As a busy player, I wanted to play the game and get to the best tech faster to deploy elite units and battle epic battles without having to sink hundreds of hours to get there. Instead, I sunk hundreds of hours looking at awesome mods and modding the game to the max. With this collection, there's massive variety to units and strategies, less time for planning with more action, more tactical battles, more challenge, more rewards, and more fun. On Legendary difficulty, it's keep up or die. On easy, the game is easier.

The primary focus of this collection is to give the player the maximum compatible modification to their Total War experience of Warhammer while not breaking or crashing the game. Each major faction is modded to their best potential so expect a lot of challenge from them. To compensate, I have incorporated a few viable player-only cheat mods to prevent a complete wipe out every game.

Don't forget to LIKE & COMMENT & SAVE hundreds of hours looking at cross Mod Compatibility.

Core Mods:
Radious Mods - Balance, Units, Game Mechanics, Harder Chaos
Diplomacy & Conquer Anywhere
Backup Dodgy's Unit Packs (Loreful) elite units
Prometheus Packs for Units (Unloreful) and Legendary Heroes
A ton of more Herord and Legendary Lords Skills and Magic for All
Building Overhaul + Factionwide Benefits
Better, more elite veterans
A lot of unit additions

Game Mechanic Improvements:
Broken AI Hero fix
Broken Campaign Movement fix
Tax + Public Order + Happiness mods
Molay's Magic Overhaul + Legendary Artifacts mods
AI Improvements - Battle, Campaign, Sieges, Recruitment Composition
A lot of others

Graphics:
Better Camera
Less Dust
More Performance
- The goals here was to reduce annoyances and improve the performance of already resource hogging game while keeping the same graphic quality as in vanilla.

I can only vouch for compatibility between mods in this collection at a time of update, so if you are adding this collection, please disable/delete all your mods first. This collection requires all DLCs mentioned below. Not old savegame compatible. Not TT focused because those TT mods are not mature yet.

If you are a modder and don't see your mod in here, there are a couple of possibilities of why: The mod is not compatible or otherwise causes crashes. The mod is a graphics mod that hogs too much resources and drops FPS like flies. The mod implements same effects of some mods in this collection. The mod introduces an overpowered unit that wipes out an entire army by itself. The mod is a ninja and is good at hiding, and I didn't catch it.

Credit goes to all the mod authors visible on the right tab, for I am but a a humble player. Help me by reporting any incompatibilities within my mod pack, suggesting new awesome mods, reporting updates that break compatibility, liking and sharing with others.

Updated 8/8/16 compatible with 1.2 version and Chaos, Blood God, Beastmen DLCs.

What are you waiting for? The Old World awaits you, player.
Items (45)
Better AI
Created by MINOS
This Mod is an AI Overhaul/Tweak, which makes it harder to beat and more "clever" in the Campaign. ------------------------------------------------------------------------------------------------------------------------------ First of all: THE NEEDED MODS ...
Better Artifacts
Created by Adelfaust
Hello ! Here is my Artifacts tweaking. The version for Total War Warhammer 2 : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1158064332 I found Artifacts in the game not enough impressive, i decided to boost them a bit, to make the legendary's ques...
Better Auto Resolve
Created by Zarkis
This mod changes a lot of variables to make the outcome of auto resolved battles more similar to the results of played battles. Quality of units is more important then numbers, archers are less overpowered, and heroes or other single entity units no longer...
Better Camera Mod
Created by kam2150
Hello, This simple mod allows both closer and further camera heights, more suitable for better screenshots for better view of the battlefield. Press "K" to turn off UI for more cinematic view, Pess "N" in order to zoom without unit disappearing. Press Alt ...
Better Sieges
Created by Zarkis
CA intended sieges in WHTW to be 'epic' and and a bloody affair for any unprepared attacker. However, it is very easy to slaughter the (AI) defenders of a walled settlement by using exploits like staying in the blind spots of the wall towers and fireing aw...
Buildings Overhaul: More Meaningful Management
Created by Dr. G
This mod adds and rebalances building effects so that each building chain for each race feels useful and unique, with bonuses that actually matter in the campaign and in battle. With this mod, the decision of what to build should no longer be quite as easy...
Conquer Anywhere & Confederations
Created by Dresden
This mod allows any non-chaos/beastmen faction to conquer any settlement on the map. It also allows factions who normally can't confederate to do so (but still only with factions of the same subculture). Wood elves are left as they are in vanilla (wood elf...
Vampire Magic Affects Living&Dead
Created by Ekzel
Now updated for the Beastman DLC! This mod removes the entries from special_ability_to_invalid_target_flags_tables that prevents Invocation of Nehek and the Curse of Undeath from targeting living units. As a result, using the Vampire Magic Lore in my other...
Valuable Veterans
Created by Bladeuk
The pretense around this mod is that makes Veterans more valuable in the army. As in most Total war games veterans are only a little bit better than standard troops, this changes that. It adds a significant morale (leadership) boost for Veterans and makes ...
Ungrim Ironfist Skill Fix (Now Obsolete)
Created by Zetrial
New: So the Old World update finally went and fixed Ungrim not having Deathblow and even made up for never having it by giving it to him by default and gave him choices on upgrades for it. So this mod is now completely obsolete and no longer is required fo...
Stupid Campaign Agents
Created by Nitz
https://i.imgur.com/AWAzFS3.png Getting bothered by the AI killing all your generals every turn? Well no more, just click subscribe and the AI agents will no longer be able to assassinate your hero, disrupt your army or block you from moving on the map. ht...
Savage Karl Franz *UPDATED AND WORKING*
A small mod to up Karls stats. Screenshots provided. Stats in screenshot. They increase slightly as you get mounts. Roughly 5 to 10 points total. If you feel like throwing money at me, then go for it! Really appreciate it. https://www.paypal.com/cgi-bin/we...
Radious Total War Mod
Created by Radious
Radious Total War Mod - Warhammer Overview - From the award winning team and and from the creators of the most subscribed mods on steam workshop for TW games comes another major modification. This time for brand new Total War: Warhammer! https://i.imgur.co...
Radious Total Units Mod
Created by Radious
Radious Total Units Mod - Warhammer Overview - From the award winning team and and from the creators of the most subscribed mods on steam workshop for TW games comes another major modification. This time for brand new Total War: Warhammer! https://i.imgur....
Effective Artillery
Created by HEU3BECTEH
This mod shortens artillery reload time and slightly increases damage, making artillery usage more viable. Total War: WARHAMMER II Technical details: In table 'projectiles' non-tower artillery 'base_reload_time' has been decreased on 40%, 'damage', 'ap_dam...
Finch's Units Mod
Created by Finch
*Discontinued as I've stopped playing Warhammer: Total War (Other modders feel free to use any stats/texture documents contained within)* Mod I made to add a little more variety to unit selection (Unit count: 8). So far it adds: 7 new Empire units (also wi...
Happiness Matters
Created by Zarkis
In TWWH the level of public order does not have any effect on gameplay other then leading to a revolt when the public order hits the bottom. This mod increases or decreases the tax of a province in relation to how happy its inhabitants are (from -15% to +1...
Improved Loading Screen Artwork!
Created by Nitz
https://i.imgur.com/AWAzFS3.png NEW ARTWORK ADDED! This mod replaces the old art that is shown during loading screens with more fitting key art from the Total War: Warhammer series. https://i.imgur.com/wlYN754.png This mod changes: +New Official Key Art fo...
Public Order Rebalanced
Created by Zarkis
NOTE: Use either this mod or NO TAX MATTERS which contains the same changes to the tax mechanic without additional public order adjustments. This mod contains the following changes: - The public order bonus from taxes is set to -12 (compared to vanilla -4)...
Make Gelt Swole Again
Created by Inf
Gelt bulks up with the power of the Lore of Metal and Broscience in equal parts. If you'd like to chase the gains goblins away from his magic as well, use this mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=696900211 Hit Points Unmounted/Mounte...
Mounts for Legendary Lords (Campaign)
Created by Carpe DM
Co-Created by Caligula and The Walking God !!! This mod is no longer save game compatible (as of Update 1). Removing it will not allow you to load saves that had it installed. They will crash. Welcome one and all to the mod Caligula and I have made. This m...
Fish Monster Dwarfs
Created by Inf
Using the exotic oils of Fish Monster Ted Cruz, the Dwarfs have made their engines of war truly devastating! (Gyrocopter, Irondrake Trollhammer, Flamecannon and Organ Gun buffs) Dwarf Gyrobomber +25% Bonus HP (1852 -> 2315) +200% Unit Size (1 -> 3) +50% Co...
Proper Combat + Cataph's Magic
Created by Kosigan
NOW COMPATIBLE WITH 1.04!! Merge / Compatability mod of Kam's Proper Combat and Cataph's Magic: CTT. Formerly entitled Proper Combat + Molay's Magic Made with permission from: Kam's Proper Combat Cataph's Magic: Closer to Tabletop Molay's Spells & Artifact...
DeStark's Formations Pack - All Factions ( Wood Elves Updated)
Created by DeStark
Unit formations for most units in the game, from Square formations to Diamond formations to Wedge formations. I was working on updating unit abilities of my Ancient Orders new units mod, then I thought it would be cool to put some of them into other units ...
Less visual effects
Created by setrus86
Does pretty much what it says on the tin. Removes several graphical effects from the battlefield. Glowing lights over a lord charging in with a charge ability turned on or the lady's blessing effect on soldiers near their lord and so on are mostly gone. Sp...
No Dust
Created by Boo!
^^^MY OTHER MODS ARE UP HERE^^^ This mod removes dust. That's it. ...
Player military boost (campaign cheat) (No damage buffs)
Created by WillAitch
By request. For the player only, applies these modifiers to your' units. This affects all difficulty settings. This is independent from faction choice, it will always affect player owned units. +10 attack +10 defence +15 armour +10 leadership/morale +50% c...
33 new skills for lords
Created by Ash
TW2 version is being kept up to date by Fatalis and can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1164809130 now works with All Table Top Lords mod found here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=724263018&search...
All Factions: Magic & Runes for Lords, LLs and Heroes (All-in-One) 2.0
Created by Ekzel
This mod gives all the various lords, LLs and heroes the opportunity to invest in magic and runeraft. The trees added are light, fire, heavens, metal, death, vampires, runes, big waaagh, little waaagh, beast, and wild. As an All-In-One pack, if you use thi...
Heljumper117's Unit Pack
Created by Heljumper117
This is a compilation of all my units for TW Warhammer. 12 units in total. ---------------------------------------------------------------------- Units in pack: Grail Guardians (Foot) Knights of the Realm (Foot) Blood Knights (Foot) Skeleton Archers Empire...
Regiments of Renown - All in one pack
Created by Safer196
This mod add 7 new based lore units to the game: -Knights of Origo (Recruitable for Empire, Bretonnia, Dwarfs and Wood Elves (2 units limit)). https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=722998830 -Leopold´s Leopard Company with Leopold di Lucci(...
Insanely OP King Louen Leoncoeur
Created by Cipher
This mod edits King Louen Leoncoeur's stats to make him a force to be reckoned with. He is capable of wiping out battalions of units alone. Health, Melee Attack, Melee Defence, Morale (Leadership), Weapon Strength and Charge Bonus are all edited. I could n...
TIer 4 settlements- Radious Compatible
Created by Neurohunter
This mod will modify income generated by tier 4 settlement, as well as garrisons inside the settlement to better fit radious mod. All acknowledgements for the mod itself should be addressed to it's author Mazz NOTE: You need only to use radious mod and thi...
The great bonegrinder giant
Created by Bacon God
This is my first mod. Let me know if you like it. This mod was made by me thanks to my mod mentor GunFred Stat. Armour 45 Leadership 200 Speed 38 Attack 96 Defence 74 Weapon strength 1060 Charge 140 Cost 4200...
Siegebreaker of Rorek Grudniksson
Created by MaDMardigan
This mod adds 3 new dwarf units. Rorek Grudniksson's Halberds - blasting charges, demigryph halberds, max cap 1 Siegebreaker - blasting charges, weaker alternate too ironbreaker, max cap 2 Siegebreaker Thunderer - two handed axe and rifle max cap 2 Siegebr...
Nuln Ironsides (non specific recruitment and multiplayer campaign version).pack
Created by ForceEcho
LINK TO ORIGINAL MOD - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=723683891 This is a version to allow for recruitment in any region with a barracks level 3 and a gunsmith. It is also a workaround to allow use of the mod in multiplayer campaign,...
Better Traits for Legendary Lords
Created by Narzgel
Are your Legendary lords not enought LEGENDARY? Than this mod is just for you! List of changes: All initial traits of legendary lords (for example Archeon' Vesel) has gained a huge boost. They now provide bonus to units or horde that LL leads. This is not ...
Elite Swords and Elite Axemen (Barrack Tier 3 version)
Created by TAS04159
This mod adds the Elite Swordsmen and Axemen to the game, but pushed back to Barrack Tier 3 Swordsmen require level 1 smith (same as halberdiers) Original mods are here Elite Axemen: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=730127261 Elite Swo...
Even More skills for Characters
Created by Neurohunter
I am continuing my mod, since it is much more convenient for me to make a new mod file, since assets of the previous mod get quite overhelming. Basically, now this mod adds 3 new skills for beastmen and 4 new skills for VC, Greenskins, Dwarfs and Chaos, th...
More skills for Characters
Created by Neurohunter
The purpouse of this mod is to add new skills to LL,lords and heroes, giving them both race-specific and common skills. I am trying to add some lore-friendly and/or interesting skills that would fit in the overall theme of the game and in the theme of the ...
Moritasgus Dwarf Unit Flavour Pack
Created by Moritasgus
Dwarf Factions Renamed Dwarfs - Karaz-Ankor Karak Izor - Clan Angrund Karak Azul - Clan Donarkhun Karak Norn - Clan Grintzagaz Karak Kadrin - Clan Angrulok Zufbar - Clan Karangaz Barak Varr - Clan Varrvarag Karak Ziflin - Clan Ghalstok Kraka Drak - Clan Do...
DeStark's Ancient Orders - New Units
Created by DeStark
Dawn of the New Ancient Orders unit pack contains 6 exceptionally powerful high end Empire units, they are extremely expensive and incredibly rare ( you can only use a very limited amount of these units in both Campaign or Multiplayer ) This pack is mainly...
DeStark's Dark Magic & Witch King
Created by DeStark
Beastmen DLC Updated New Lore of Magic: Dark Magic ( Dhar ) New Hero for All Factions: Witch King of Naggaroth ( Ready for Campaign and Multiplayer, including Beastmen ) Dark Magic is a very diversified Lore of Magic, from large area damage spells, to hexe...
DeStark's High Magic & Archmage
Created by DeStark
New Lore of Magic: High Magic ( Qhaysh ) New Hero for All Factions: Mysterious Archmage This Is an end game legendary hero with a 9000 price and 4000/Turn upkeep cost, trust me, he is worthy of every penny, also you can only have a maximum of 1 unit. This ...
Wiids Affects: Legendary Lord Traits
Created by Wiid
This mod adds 3 extra effects to each Legendary Lords Unique Trait. Each effect was added with consideration for the Lords Lore and combat style, and to not overly upset game balance. If your reading this, then you think choosing a Lord kinda feels underwh...