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A platoon of handgunners kills 20 - 40 per battle and most of them armored ones. :)
It just reminds me that in Fall of the Samurai, a gattling cannon squad can never score more kill than a line infantry.
I think it's traditional of the total war franchise to make the volley guns and gattling cannon underweilding, though they're largely loved by the players. But the hellblaster is way too less cost-efficient even compared with their underweilding cousins.
With this mod, they're still far from cost-efficient. A great cannon always scored more kills against event small targets than any of my post-mod hellblasters against both Chaos and Green Skins, which I definitely babysit more the volley guns to make sure at least half of their ammo were spared on the enemy.
I think they should at least get quad dps as the vanilla version to be worthy.
Some more buff, especially on dps, on the hellblasters would be appreciated :)