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@Kernboom May be possible but I don't know one. There is a value in my mod that reduces losses when retreating. Setting it to zero could help.
In summary, having two heroes in my army gives me a drastically worse Balance of Power than having only one, with removing both heroes resulting in a Balance somewhere in between.
first response I got was "Any mods you playing with? Looks like a bug to me." and I was basically like, "Now that you mention it..." I did just add your mod yesterday and this happens within a few turns. Could be coincidence (most likely) or, even the other guy, had your mod OR* a mod that effected the same thing.
Beastmen sieging my city from other side of river. This is the only mod I have and have ever used and within a few turns of using it I got this problem
Glade to hear it :D
"I may lose my pants because this belt is too loose."
I doubt it. They're probably changing some of the same numbers.
For instance, I fight Empire 2 stacks vs 3 stacks of Chaos and I take something like 10 casualties! That's completely unrealistic. When I fight the battle, I get a pyrrhic victory because Chaos units are tough. Now ofc you actually fight the battle as 2v2 stacks but still.
I don't really like the default algorithm as it tends to do too much damage to my heroes, but this just seems a bit over the top to me in its current state. Do you think it could be changed further? In its current settings, the auto-resolve *always* does better than fighting the battle in my experience, so it encourages you to auto-resolve everything (I don't know...maybe that's the point of it?).
I just wanted to ask if this is the right way to tweak autoresolve to favor the AI or is there some better way ? Also i would like to ask for your permission to send this modified version of your mod to a couple of my friends?