Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Please, can you Rebalance this unit in view of new patches?
or Maybe make this mod compatible with SFO?
Love this,
These guys are classed as tier 2, which is same as greatswords. To put them to tier 1 would be weird..they do benefit from swordsmen tech tree as they are also set to infantry and state troops. So its a mix of benefits
Do let me know if you still have trouuble
Weight changed to heavy
Upkeep increased 230->240
Now requires Blacksmith Lvl 2
Considered High threat
anyone else has this problem?
Cataph: "The actor was changed in main_units for most units (if I recall correctly, to something like voice_actor_*faction*_dude1 etc). Voiceover pokes were changed in land_units too but that's less important. You need the first change fixed if your units are mute."