Total War: WARHAMMER

Total War: WARHAMMER

All Factions: Tweaks for Existing Skills
5 Comments
Doc_Calm 31 Mar, 2017 @ 8:16am 
I Love this, thank you!
Ekzel  [author] 15 Jul, 2016 @ 9:12am 
A bit late in replying but better than never; Should other mods alter the effects of the skills I mention, there's two possibilities: (1) If they're the same effects, one will overwrite the other. (2) If they're different effects, they will append to one another and you'll get the benefits of both.

I also moved and replaced some campaign skills; if a mod explicitly declares that those campaign skills are supposed to be in their original positions, that may overwrite those changes.

Besides those two instances, I imagine this will work with mods that make any other changes.
Queco Jones21 6 Jul, 2016 @ 7:40pm 
Any compatability issues?
smaran.kapoor 6 Jul, 2016 @ 3:45pm 
I mostly play Vampire Counts and the changes you made for them are damn cool. Will try it right away. Thanks a lot. :)
Space Monkey 6 Jul, 2016 @ 2:42pm 
cool changes, this should make leveling up more fun :)