Space Engineers

Space Engineers

Beton (Concrete armor)
90 Comments
⚛◉⚛ 5 Jun, 2024 @ 8:02pm 
The model of cube is bugged. It is empty on edges.
Shellduck 29 Apr, 2022 @ 5:08am 
When adding this mod, my refinerys only produce gravel, and nothing else.
andigogo 16 Oct, 2020 @ 2:59am 
i am wondering what the density of this concrete mod is... and serious (i am bricklayer...) to make concrete you need water, no way around... means at least: use ice... the mix for concrete will be: : 1000 stone, 1000 gravel, 500 cement, 500 ice and this will give a result of 2500 concrete. 1 block is 1000 liter, means 2500 kg....

and i agree that all of the concrete have to be build in the Survivalkit already. Cement is just gravel heated up to 1500 degress celcius about. If a Survivalkit can smelt stone to gravel and ingots, it can heat up the gravel to. I was modifing AWGs concrete shapes mod to more realistic concrete. so am i not sure what shall think about this mod here, how realistic it is at the end... i build my stuff in concrete just with the survivalkit....
TOS_Orami 7 Sep, 2020 @ 6:28pm 
@Sicario I edited the mod just for that reason - use this one if you want to process ore in the refinery and just want the recipes for the blocks added https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2222872048
SICARIO 23 Aug, 2020 @ 10:38am 
nice mod but only getting gravel from stone. I already have more gravel than I can use in a life time. and didn't notice for a while it was only producing more and more gravel, I'm going with the other concrete mode where it doesn't only make gravel. but regardless thanks for the work put in.
Geasing Git 8 Jun, 2020 @ 10:19pm 
Concrete is cool and everything but i cant make anything other gravel. and when I try to uninstall the mod, my world save is completely fucked meaning that I cant play on the world anymore.
pixelfoundry 17 May, 2020 @ 1:12pm 
Hello Gornyakmaniac.
Really, your mod is nice but (eh... yes) like some others here, there is some things I don't understand...
#1 The reason why refinery only transform stone into gravel and no more iron, silicon and nickel (all this big machine for only make gravel ?)
#2 all the process to making a concrete block. Because of that, the mod is totally inaccessible early in the game, that's mean that we must build a base with all the equipment to be able to make concrete block..... uhhh.... our base is just finished to build.

So, can you please make again the refinery do its job and make your mod usable in survival mode. Pleeaaaaaase :)
Apothicon 22 Dec, 2019 @ 2:53pm 
would be nice if you could make refineries still give stuff other then gravel
UltraEmailMan 4 Dec, 2019 @ 3:38am 
For anyone looking for a replacement:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=303959338

Unfortunately the concrete item can't go through small conveyors though.
𒀀𒂵𒉡𒆠.n0 m3rCy☣☠ 16 Sep, 2019 @ 4:56pm 
Update, my gravel needs a usage... :D Please remove all steps other than gravel...
{pDs} Frostbite 28 Jul, 2019 @ 12:51am 
Any fix for the gravel thing?..i would like my stone to still give some metals like normal not just gravel -.-
Schorsch 2 Jul, 2019 @ 8:16pm 
please remove the gravel blueprint! my boring towers are useless now and my cargo is overflowing with gravel.

maybe you could make a "stonecrusher" refinery with that blueprint additionaly to the vanilla refineries so that you can make both gravel AND iron/nickel/silicon ingots.
lima-november 19 May, 2019 @ 11:02am 
Hey Man, really like the mod.

How about different tier's of concrete. Refining the amount of stone needed to build a block in the early game, takes way to long, and requires way to much handmining stone, you might as well just throw it in the survival block.

So how about making cheaper concrete for early game that uses less sand/cement, with durability of a light block, that weigh as a heavy block, doesn't use iron and nickel only silicon, to make silicon less useless.

A block of normal reinforced concrete, that uses iron and the current sand & cement. Maybe the durability of a heavy block but weighs x3 as much.

And maybe make a heavy duty late game block, that uses a lot of silicon/glass fibers for added strength. With the durability of 2 heavy blocks, but weighs x5.

A cube 2,5x2,5x2,5 reinforced concrete should weigh like 37,5 tons, so building spaceships of it should not be viable.
gornyakmaniac  [author] 18 May, 2019 @ 9:07am 
Actually I can remove stone blueprint from here, 5 mins of work, but I don't have SE on my laptop now
Gary 18 May, 2019 @ 9:04am 
Me too, not unique problem. I ignore it for a while.
Monster 18 May, 2019 @ 2:01am 
Atm, at least for me, the concrete block are missing "corners"; it's like the side textures shrank, which makes it possible to see through the blocks, when looking from one edge to another.
Gary 11 May, 2019 @ 8:29am 
gornyakmaniac, can you create a mod variant, where the stone to gravel blueprint definition is removed? So it won't conflict with the new vanilla stone -->grav+iron+nickel+silicone definition.
Thank you in advance.
Скапелли 11 Apr, 2019 @ 10:30am 
Огромный минус, что камень выробатывает только грунт, в этом моде. Так что в топку
BeafSalad 16 Mar, 2019 @ 5:37pm 
The reason being is that the mod has a blueprint definition for StoneOreToIngot that just creates ingot stone whereas the base game now has this definition that creates ingot stone, ingot iron, ingot nickel and ingot silicon.
Takamiki 12 Mar, 2019 @ 2:20am 
currently having this mod make it so that both the normal refinery and basic refinery will not turn stone into: gravel, iron ingots, nickle ingots, and silicone wafers. instead this mod causes the stone to only turn into just gravel like was normal pre-survival update. the only way to get stone to turn into more useful ingots is by using the survival kit which requires you to manually queue up the stone to be refined at less efficiency then both of the refineries.
dscutt 10 Mar, 2019 @ 7:43am 
Is this compatible with 1.189? I see a comment below saying the new changes for stone conflicts with the mod.
Joshuawood 10 Mar, 2019 @ 5:59am 
Fair, Maybe i will learn how to mod this game as well now ...
gornyakmaniac  [author] 8 Mar, 2019 @ 6:03am 
Well you can make your own concrete then if you want something like foam concrete
Joshuawood 6 Mar, 2019 @ 4:31pm 
Hey! Great mod but i was wondering if it would be possible to make a light concrete blocks, or in a different mod, whereby it would be 4x the weight of light armour and the same resistances type as light of thing. To make it viable for large roads,tracks,pads and the like. I'm not sure but at the moment it seems making light armour is easier but i'm not 100% sure? certainly lighter (important for realistic inventory) and light armour is good for most applications i would like to use this for :'(
Peter Cashel 3 Mar, 2019 @ 9:40pm 
Hi! It seems with the latest update to Space Engineers, the blueprint definition 'StoneOreToIngot' is conflicting with the new survival stone to ingot recipe. Would it be possible to have it updated/changed to not conflict?
Yeti-TK421 7 Feb, 2019 @ 8:50pm 
This mod appears to have some textual issues. The corners aren't generating.
Mike Loeven 23 Sep, 2018 @ 10:23pm 
I have argued that silicon ore should actually be removed from the game entirely and silicon should be produced from further refining gravel
Mike Loeven 23 Sep, 2018 @ 10:19pm 
Can you consider removing silicon from the recipe?? from a chemistry standpoint this makes little to no sense as gravel ground down fine enough is essentially sand and any silicates required are already present in the rocks and gravel used to produce it. the "silicon" item in game is actually a pure silicon boule for making electronics and glass but serves no purpose in the production of sand or cement
PositivlyJoe 24 Aug, 2018 @ 2:18am 
concrete edges are see trough and the ribbed concrete block are the same as normal concrete
PositivlyJoe 24 Aug, 2018 @ 2:14am 
cool mod only problem is that the edges are see through and the ribbed concrete looks exactly the same
TimePhazer 28 Jul, 2018 @ 4:12am 
Can i have it with a German name :P? I like the way Beton sounds
Also it looks cool sort of fancy pavement or sky scraper concrete But id also like a more rough grainy like concrete that would fit in a industrial scene area
Tanya Sapien 5 Feb, 2018 @ 5:50am 
just letting you know your block texture wrapping borked in the new update. corners are see-through and the ribbed blocks render as normal solid blocks
Exelsiar 25 Jan, 2018 @ 11:38am 
Correction due to TIM being fussy as all hell :p
/SandGrandulat,20,1%,,clsSandGranulat
/Zement,20,1%,,clsZement
Exelsiar 25 Jan, 2018 @ 6:20am 
Ooo never knew that, took a bit to find but got it Thanks.
For anyone else interested in the same info:

<SubtypeId>SandGranulat</SubtypeId>
<SubtypeId>Zement</SubtypeId>
gornyakmaniac  [author] 25 Jan, 2018 @ 6:02am 
@Exelsiar you can open mod file with any archiver and look by your own eyes
gornyakmaniac  [author] 25 Jan, 2018 @ 5:59am 
That is the thing why there are "attention" in the description marked with blue. Mod sources are lost, so I can't fix it until I'll learn how to work in Blender.
jb_aero 25 Jan, 2018 @ 5:17am 
Sorry to be a pain, and for taking so long to get back, but after the last update the blocks stay visible, but they are doing this again https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1280594405
Exelsiar 24 Jan, 2018 @ 1:13am 
Hi, I'm using the TIM inventory script, what are the code names for the new componenets? Thanks.
gornyakmaniac  [author] 19 Dec, 2017 @ 1:04am 
@jb_aero Seems like i fixed it.
jb_aero 18 Dec, 2017 @ 11:19pm 
I'm only using the standard (unribbed) cube, so I can't speak for the others.
gornyakmaniac  [author] 18 Dec, 2017 @ 11:12pm 
@jb_aero Which blocks of this mod?
jb_aero 18 Dec, 2017 @ 10:53pm 
I don't suppose you could add the most basic of lods? at a few hundred meters they just vanish from view
gornyakmaniac  [author] 18 Dec, 2017 @ 9:12pm 
Update.
Volume of Zement component reduced from 14.5 to 12.5 liters.
Volume of Granulated Sand component reduced from 12 to 9 liters.
And I included a bit rebalanced blueprint of gravel refining in mod, because many people said that it's hard for them to mine so large amounts of stone to build this blocks, and because I can't reduce amount of gravel for components production - it will be unrealistic if you'll need 40kg of gravel to produce 50kg bag of cement. So for now you'll get 1kg of gravel from 1kg of stone in 0.05 sec instead of getting 0.9kg of gravel from 1kg of stone in 0.1 sec.
Darkaiser 16 Dec, 2017 @ 7:06am 
If you don't mind, I'd like to try the volume of components at half. I love this mod since it and the Cement Gun give me SOMETHING to do with Stone other than making the biggest gravel pit in the solar system lol. I know I'm likely the only guy who still welds anything by hand but for just starting out, it's what I got.

Thanks for listening.
gornyakmaniac  [author] 16 Dec, 2017 @ 1:00am 
Well, I can decrease volume of components for a half to make it more easy to weld concrete blocks on foot.
It has a bit less durability then heavy armor with the difference that for heavy armor you need a large amount of long-processed ore, and these blocks are made of stone.
Darkaiser 16 Dec, 2017 @ 12:33am 
What is the durability of one concrete block versus a standard light armor block. I can carry enough steel plate in one trip to make 40 light steel blocks. If I can only carry enough materials to weld up two concrete blocks then they should be 20x as strong and I don't think they are.
gornyakmaniac  [author] 15 Dec, 2017 @ 10:10am 
I can decrease amount of components or decrease amount of resources to produce them, but summary weight of all compontnts of blocks should stay the same because of balance, as long as block's mass is determined by the mass of all its components.
Darkaiser 15 Dec, 2017 @ 8:24am 
As much as I love the Mod, I think you made the components a bit too heavy. I can carry enough for two full-sized blocks plus a little bit at x10 which seems a bit heavy to me. The amount of ingredients seems right, they simply weigh too much IMHO.
rjwaters 7 Dec, 2017 @ 6:07am 
i can verify that such a thing is caused by "target neutrals" and happens even with vanilla light armor blocks
gornyakmaniac  [author] 6 Dec, 2017 @ 9:55pm 
Looks like a game bug. I'll check it, but likely it's a game issue, not mod's.