RimWorld

RimWorld

CaveworldFlora
189 kommentarer
cSynapse 21. okt. 2020 kl. 10:59 
cheers mate!
Mlie 16. okt. 2020 kl. 6:14 
Zer0 24. aug. 2020 kl. 13:26 
anyone planning to update this mod to 1.2 this really brings out the game caves
Zer0 14. aug. 2020 kl. 11:27 
This mod really brings out the cave. Wish it was updated.
Deimos 4. juli 2020 kl. 2:09 
Does this work eith the Z-levels mod?
wyandal 28. mar. 2020 kl. 14:53 
hi there, i miss the bright bells, please do update to 1.1 :)
Cora 25. mar. 2020 kl. 11:52 
could this be updated to 1.1?
Jellypowered 7. mar. 2020 kl. 7:31 
Fantastic, I'll do my best haha. :)
Rikiki  [ophavsmand] 7. mar. 2020 kl. 7:30 
@Jellypowered: I am nearly finished updating most of them (MiningCo. ones and Fish Industry).
I might update CaveworldFlora and CaveBiome but this would obviously take a lot of time and effort as many things need to be changed.

Meanwhile, feel free to update CaveworldFlora and CaveBiome if you are up for the challenge! ;-)
Jellypowered 7. mar. 2020 kl. 7:18 
Rikki, There's a popular demand for several of your mods, May I take the liberty to begin updating them to 1.1? All credit will remain yours and I will credit and link back to you!

Thanks!
Shalax 6. mar. 2020 kl. 6:50 
1.0 purists lol
Silveressa 29. jan. 2020 kl. 17:58 
Eagerly awaiting this one to hit 1.0 still. :cozypoewitch:
Skele₊ 1. jan. 2020 kl. 14:47 
Looking forward to enabling this mod once it's 1.0 supported :]
"The" SeanMacLeod 22. okt. 2019 kl. 20:06 
@Redrus Fijorn
So, how's the update going?
DrakeSteele 22. juni 2019 kl. 23:33 
Awyis
Rikiki  [ophavsmand] 20. juni 2019 kl. 15:19 
@Redrus Fijorn: you are welcome to do so! All source code is available on GitHub [github.com].
Redrus Fijorn 19. juni 2019 kl. 15:01 
With your permission, may I update this mod to work with 1.0? I realize everyone becomes busy with other projects, and I would be happy to maintain it as-is until you feel like picking it back up. I would of course credit you as the original author if you allow me to do so.
DrakeSteele 11. dec. 2018 kl. 13:35 
:'(
Rikiki  [ophavsmand] 11. dec. 2018 kl. 12:07 
@DrakeSteele: I am still working on another mod's update for now (Spaceship). As mentionned earlier, do not expect soon a complete update of this mod. I need to experiment first.
DrakeSteele 11. dec. 2018 kl. 1:01 
How we doing on that update?
JenaJinx 29. nov. 2018 kl. 15:51 
oh please update for 1.0! i simply love this mod, the glowing mushrooms and plants make the dark soo beautiful! <3
Rikiki  [ophavsmand] 26. okt. 2018 kl. 12:11 
@Ram Ranch: I need first to experiment with the new vanilla cave mushrooms. No need to duplicate. I am sure however that I will port the brightbells as lighting your corridors with it is fun for a tribal playthrough. :-)
Zersetzung 25. okt. 2018 kl. 14:55 
Is it gonna be updated to 1.0?
Probe1 9. sep. 2018 kl. 16:48 
Me too.
Aschevacuum 3. juni 2018 kl. 3:14 
i miss this cave floras really
xd 24. maj 2018 kl. 13:58 
<3
Rikiki  [ophavsmand] 24. maj 2018 kl. 13:55 
@Reinhäutiger Rüdiger: unfortunately no. I did not took time to update it for B18. It would like to update it for V1.0 though.
xd 24. maj 2018 kl. 9:00 
is this B18?
klickbuster 30. apr. 2018 kl. 10:50 
I miss caveworld :'(
james76543 22. apr. 2018 kl. 18:44 
@Rikiki There is still a place for this mod, in my opinion. I would love to see it adapted to B18!
Mr White Wizard 17. mar. 2018 kl. 13:21 
Look forward to B18, please.
DiESF1RST 10. feb. 2018 kl. 8:08 
b18?
EvilNecroid 9. jan. 2018 kl. 22:30 
0.18??
mertthesmurf 18. dec. 2017 kl. 20:09 
Is there a mod for just the cold crystal?
Voss_Z 10. dec. 2017 kl. 17:41 
weeping quietly for no update till now:rfacepalm:
Zersetzung 8. dec. 2017 kl. 18:40 
any status on an update?
The Chairman 25. nov. 2017 kl. 12:29 
Yes!
Rikiki  [ophavsmand] 25. nov. 2017 kl. 11:56 
@GrumpyAlchemist: it will be but in some time though.
GrumpyAlchemist 24. nov. 2017 kl. 19:34 
Any chance of getting this updated to B18? I miss my glowing mushrooms :)
Rikiki  [ophavsmand] 24. nov. 2017 kl. 14:33 
@requiemfang: it grows quite fast but also need to be re-sown often.
Rikiki  [ophavsmand] 24. nov. 2017 kl. 14:32 
@navorskatie and @The Moustache: the black lotus is actually poisoning nearby pawns when mature. You receive a letter explaining it when starting a new colony in caves.
It uses the same toxic mechanism than toxic fallout event, thus you can view the same effects during this event.
The Moustache 23. nov. 2017 kl. 16:34 
@navorskatie I don't have this mode in my latest game, it's still happening.
It's probably another mod doing it
kevinshow 25. okt. 2017 kl. 6:51 
What is causing the animals and colonists to get toxic poisoning? I can't quite tell. It looks like it might be the black lotus, but is it hanging around the lotus the problem, or having it get mature (older means more poison)? I see a lot of animals with toxic poison, but they don't die. Then weeks later, I might see a bunch of animals all in one spot, they're dead. As for my colonists, some of them have it, some of them don't.

So it looks like something they go near, and if they work near it a lot, that may affect some people and not others. But what is the cause of the poisoning?
requiemfang 19. okt. 2017 kl. 19:12 
is it just me or are Brightbells instantly 100% growth upon spawning?
shaielyn 5. okt. 2017 kl. 14:37 
I would love an option to turn smoothed stone floors back into rough stone floors!
Rikiki  [ophavsmand] 11. sep. 2017 kl. 11:15 
@mtrahan1999: that's strange. Do you get any error/message in the console? Could you please send me the output_log.txt file when it happens so I can have a look?

@2much: no as it requires a research to enable it. ;-)
Smol_Elf_Boi 10. sep. 2017 kl. 23:54 
for some reason i get frame drops when i have the basin built, but without it built anywheres on the map, my game runs smoothly, any idea as to why?
2much 1. aug. 2017 kl. 8:37 
Working great for me, thanks, but can we get brightbells as the default pot plant?
Baleur 30. juli 2017 kl. 2:21 
Still has memory leak issues?
Maybe ask the TiberiumRim devs for support, since they manage to have huge growing fields of tiberium without much slowdown, so perhaps your cave flora could do with adopting whatever method they use?
Dr. Quackers M.D. 22. juli 2017 kl. 16:20 
Ya after playing more this mod cause huge memory leaks. I get an error about not enough memory and having to close after 3 hours. When I unistall this mod it works fine can play for near 24 hours before that message appears. I am considering unsubing but i love this mod so much its like giving up on a friendship!