Total War: WARHAMMER

Total War: WARHAMMER

Guv's Additional Vanilla Units mod
226 Comments
DevilSlayer 30 Jun, 2018 @ 11:10am 
I can see it kinda resembles a full stop on the banner and therefore fits, so all ok
Guvenoren  [author] 30 Jun, 2018 @ 10:17am 
@DevilSlayer also, it's also the most fitting that I had the time to make. Just remaking the original Halberdier unit card is not on par with what I wanted to achieve here. In other words, it would look ugly in my opinion.
Guvenoren  [author] 30 Jun, 2018 @ 10:16am 
@DevilSlayer Well, It's probably the best I could make at the time. :(
DevilSlayer 30 Jun, 2018 @ 9:38am 
Just can't stand the Shielded Halberdiers unit card :()
Guvenoren  [author] 4 Jun, 2018 @ 11:59am 
@(: (voice_enamble 0) Not sure, I have always had the DLCs :P
Zephif cp_dustbowl team 4 Jun, 2018 @ 11:32am 
Ahh, thanks for pointing it out, i really thought i had to have all the dlcs to use this mod. And another thing does the AI have acess to units I don't have the dlc? Also thanks for the quick reply :D
Guvenoren  [author] 4 Jun, 2018 @ 11:22am 
@(: (voice_enamble 0) Let me clarify better. You can use the units you have access to. The other units that you don't have the DLC for is unavailable. However, I suggest trying this out on your own.
Zephif cp_dustbowl team 4 Jun, 2018 @ 10:58am 
Ah ok, thanks for the answer!
Guvenoren  [author] 4 Jun, 2018 @ 7:03am 
@(: (voice_enamble 0) You can not use the units if you do not have the DLCs. If the AI uses them without the DLC is questionable. However, if you have the DLC's you can see the AI recruit them :)
Zephif cp_dustbowl team 4 Jun, 2018 @ 6:01am 
Can I use it even if I don't have the dlcs? Also, is it save game compatible? And another thing does the ai use these new units? Thanks.
Guvenoren  [author] 20 Nov, 2017 @ 4:16am 
@Uktul you're most welcome :P
Uktul 20 Nov, 2017 @ 4:03am 
:Oo fari enough thx for the answer :(

Love your mods nonetheless
Guvenoren  [author] 20 Nov, 2017 @ 3:44am 
@Uktul I will not make any kind of changes for SFO or Radious. That is totally up for the community to make for themselves. I will not have any chats with Venris as I am activly against their bussiness practices.
Uktul 20 Nov, 2017 @ 1:16am 
Hey guv playing with Your units since the beginning really love them (altho could use some more that are still missing from the tabletop :(( ) - is it possible to make it sfo compatible pls? - and maybe talk Venris into making an sfo submod? :P
Guvenoren  [author] 19 Nov, 2017 @ 2:45am 
@Hubi yeah, but a lot of these units need animations for them which does not exist. It just wouldn't be satisfactory.
DILLxDOE 19 Nov, 2017 @ 12:42am 
skaven*.......
DILLxDOE 19 Nov, 2017 @ 12:42am 
its true, there are some units i really miss in this game ;D for example in the scaven faction the ``Ratling Gun`` from clan skryre or the
``Jezzail- gunners``, both are from the skaven faction..
im sure there is alot more stuff ;)
Guvenoren  [author] 26 Oct, 2017 @ 2:34pm 
Guvenoren  [author] 12 Sep, 2017 @ 10:23am 
@Maximus ahh, you're talking about the berserkers. They're cheap because they are not better than the great weapons version, they're still better than the shielded variant but falls indeed on melee defence. In my opinion, a really fun unit to use and play against.
PopLocknHots 12 Sep, 2017 @ 10:16am 
Beserkers, it's fine nvm.
Guvenoren  [author] 12 Sep, 2017 @ 12:22am 
@Maximus I have no idea what you're talking about.
PopLocknHots 11 Sep, 2017 @ 9:03pm 
And I meant with all of ur mods, you have quite a few if i'm not mistaken.
PopLocknHots 11 Sep, 2017 @ 9:02pm 
Why the AI would recruit alot of them, may be wrong but I thought they were cheap, should of worded my response differently, my bad.
Guvenoren  [author] 8 Sep, 2017 @ 2:05am 
@Maximus This is an all in one, and what do you mean cheap?
PopLocknHots 7 Sep, 2017 @ 9:57pm 
is there an all in one, cause that wouold be pretty dope.
PopLocknHots 7 Sep, 2017 @ 9:57pm 
there cheap
Guvenoren  [author] 24 Aug, 2017 @ 7:45am 
@Git Gud Never seen an army like that. Usually the armies do not choose the berserkers that often, despite me having the invasion mod.
Swerto 24 Aug, 2017 @ 7:43am 
Alright, curious why Archaon's army was like 15 berserkers a couple marauder horseman and 3 cannons, then.
Guvenoren  [author] 24 Aug, 2017 @ 7:34am 
@Git Gud (Swerto) As far as I have tested, they're pretty valid. They have lower stats than the rest of the Chosens and they were actually a rather bad pick in WOC campaign. this needs further testing to recieve judgement.
Swerto 24 Aug, 2017 @ 7:29am 
Hey can you lower the stats on chaos berserkers? They are making the chaos invasion armies build armies almost entirely out of them and they are winning auto resolves pretty much 100% of the time and are exceptionally difficult to play against.

You shouldn't have to hit them much, just put them in line with other units.
Guvenoren  [author] 23 Aug, 2017 @ 3:26pm 
@Vossie It's ok, I didn't mean to sound like a scolding teacher! xD My apologies!
I wouldn't know. I use my mods here and I've gotten almost all achievements. Had 96-98% completed before norscan patch.
Vossie 23 Aug, 2017 @ 3:18pm 
Yeah I did, didn't I.. On my defence, I read somewhere that mods affecting units stats disable achievements and then the achievement didn't unlock, I was being silly and assumed that was the case. I do apolegize.

Anyhow glad to know I can use the mod and not have to worry about that. :oheart:
Guvenoren  [author] 23 Aug, 2017 @ 3:11pm 
@Vossie just as a little tip, don't blame a mod before you're sure it's the culprid ;) You made a really bold statement that this mod is the issue.
Guvenoren  [author] 23 Aug, 2017 @ 3:11pm 
@Vossie You can abuse the Achievement for the ambush one. Simply save right before initiating the battle on a winning ambush, complete the battle manually, then reload. It's a tedious achievement I know, but it works.

The kislev one is not tied to my mod, I am sure. I have it myself and I barely even play VC
Vossie 23 Aug, 2017 @ 2:55pm 
VC - Something rotten in Kislev in particular. The ambush one from beastmen/woodelves not wanting to unlock neither.
Guvenoren  [author] 23 Aug, 2017 @ 2:39pm 
@Vossie Which achievement?
Vossie 23 Aug, 2017 @ 2:36pm 
Hmm really? I'm pretty sure they didn't work for me.. but now you got me doubting.
Could be that some achievements are still bugged. I'll let you know.:wh:
Guvenoren  [author] 23 Aug, 2017 @ 2:32pm 
@Vossie erhm, I can admit I have gotten a lot of achievements using this mod ;)
Vossie 23 Aug, 2017 @ 2:25pm 
Awesome mod. Such a shame it doesn't allow achievements to be unlocked with this mod.
Guvenoren  [author] 8 Aug, 2017 @ 3:59am 
@King Of Souls Already responded to you. Do not spam.
SOA Reaper 7 Aug, 2017 @ 7:19pm 
Would it be possible for you to make a werewolf troop like varghulf?
Guvenoren  [author] 29 Jul, 2017 @ 9:48am 
@Hubii depends if there are any units that are I am able to make and fits within vanilla and lore.
DILLxDOE 29 Jul, 2017 @ 7:25am 
do you do the same on TW WH 2 factions? like lizzardmen or the elves.. and the skaven <3 :D
Guvenoren  [author] 15 Jul, 2017 @ 7:21am 
Major remake on the Great Beards unit. Check the change log for more info.
Guvenoren  [author] 12 Apr, 2017 @ 4:04am 
Mod updated, check changelog for more info
Guvenoren  [author] 12 Apr, 2017 @ 3:03am 
@Avataristche perhaps. As far as I've tested them they're just fine in some aspects. Going to try them out a bit more and compare.
Avataristche 11 Apr, 2017 @ 7:24pm 
I think i might know why ai skips recruiting your graveguards. 29/26 is just too weak. And frankly, uncommon for antilarge infantry archetype. I skipped them too. If they were something like 20/40...
Guvenoren  [author] 28 Feb, 2017 @ 7:27am 
Updated to latest patch, check Changelog for more info! Also a moments silence for my Swordsmen-at-arms and Dismounted Questing Knights departure from the pack.
Guvenoren  [author] 28 Feb, 2017 @ 5:52am 
on it.
Derel1ct92 28 Feb, 2017 @ 5:47am 
update?