Total War: WARHAMMER

Total War: WARHAMMER

Loreful Faction & Subculture Rename
42 Comments
Seven Samurott 18 Sep, 2017 @ 11:17am 
Is this getting updated?
somekindofpast 13 Aug, 2017 @ 6:49am 
update for norsca?
欧阳铁柱 25 Jun, 2017 @ 2:35am 
Do you have a Chinese patch? Beg begs!
Geochime77  [author] 15 Feb, 2017 @ 3:06pm 
@white iverson
Its inthe cultures_subcultures, all you need to do is add confederation_screen_name.
Yung Jefe 15 Feb, 2017 @ 2:08pm 
Hey Geo, could you point me to which table I'd need to update to add back Reikland becoming the empire upon confederating?
Benk 16 Jan, 2017 @ 5:30am 
Ho okay, thank you for responding. Great mod anyway !
Geochime77  [author] 16 Jan, 2017 @ 5:29am 
@Benk
I used to have that feature on this mod. However as there are multiple playable factions with the same subculture the feature will cause them to have the same name. Anyway it is confirmed that Couronne and Bretonnia will be playable on the next FLC, and there is rumour that Middenland might become playable

E.g. Clan Angrund confederate change name to Dwarfs, Karaz-a-Karak confederate change name to Dwarfs. So you get two Dwarfs faction
Benk 16 Jan, 2017 @ 5:05am 
Great mod. Could it be possible to have couronne and reikland becoming bretonnia and the empire when confederating ? It's weird to see the totality of the empire as "reikland"
McRofl 24 Dec, 2016 @ 8:06am 
@TheLegend27
Great! Thanks a bunch!
Geochime77  [author] 24 Dec, 2016 @ 7:20am 
@McRofl
It is working on the hotfix update, and save game compatible.
McRofl 24 Dec, 2016 @ 6:25am 
Does it work with the newest update? And is it savegame compatible?
Ais 11 Dec, 2016 @ 7:09pm 
This mod is a life saver. I realize it is such a ridiculous thing to be bothered by the naming convention! Thank you a bunch for making this!
daelin4 8 Dec, 2016 @ 3:02pm 
Latest update to the game is not compatible with this mod; will crash.
TheGloriousBrit 26 Oct, 2016 @ 4:49am 
ok fair :)
Geochime77  [author] 25 Oct, 2016 @ 4:01pm 
@TheGloriousBrit
Ok based on my findings, Grimgor's 'Ardboyz is a variant of WAAAGH! Grimgor.
In the variant, Grimgor's army consist only of Black Orcs and Orcs and he kill all the Goblins in his army. So I think it does not match with the Greenskins faction in the game.
TheGloriousBrit 25 Oct, 2016 @ 8:07am 
The name in the link is suggest next to Occupation under the image, again sorry for sounding like a AS. :)
TheGloriousBrit 25 Oct, 2016 @ 8:03am 
@Geochime77 , I can't say the sourse this website(wikia) used, i looked every where to find the name as i was sure that there was a another name for his "clan/Tribe", the only name i could find for his forces where his personal forces the Immortals, and the name 'Arboyz as his warband suggested in the link: http://villains.wikia.com/wiki/Grimgor_Ironhide (sorry the the vage answer and im not 100% on this name yet, its the only one i could find which was a real name so far, if i find any more later ill tell you, sorry for being a pain in the ass)
Geochime77  [author] 24 Oct, 2016 @ 7:12pm 
@TheGloriousBrit
Can you give me some sources? Afaik 'Arboyz are from the Age of Sigmar.
TheGloriousBrit 24 Oct, 2016 @ 8:41am 
Hi great mod, I love the new lore names, however the greenskins lead by Grimgor are called the 'Arboyz not just his "waaaagh" its the only name i have a problem with, sorry for being picky :)
unsociallobster 23 Oct, 2016 @ 10:34am 
Thank you!
Harconn 23 Oct, 2016 @ 3:36am 
Thanks a lot, looks great! :)
Geochime77  [author] 22 Oct, 2016 @ 5:10pm 
@unsociallobster @dominik.maussner
I have release the sub mod, https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=785570748
unsociallobster 22 Oct, 2016 @ 4:44pm 
So according to this wiki page: http://vermintide.gamepedia.com/Ziflin_Ghalklad , Karak Ziflin could be Clan Tuskbreaker or it could be Clan Ghalstok according to Moritasgus in his Dwarf Unit Flavour Pack mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=733667368 .
Harconn 22 Oct, 2016 @ 2:42am 
Karak Ziflin in lore is just a minor and unimportant hold, so there is nearly no lore. Because of that there does not seem to be an official clan name chosen. WOuld love to see that submod nonetheless, you coulds give them a fantasy name for the time being (maybe someone will have a better idea).
Geochime77  [author] 21 Oct, 2016 @ 5:50pm 
@domink.maussner
I think that renaming to clans would be a great submod. Thanks for the source!
I still need the name for Karak Ziflin though.
Harconn 21 Oct, 2016 @ 12:23pm 
Hi,

I hope you can look through this changes soon.

Meanwhile I have an improvement suggestion for you. You see, naming the Dwarfs to "Karaz-a-Karak" makes absolutely no sense, since it's just the name of the hold.

I would suggest either "Clan Durazklad" (it's the royal clan of Thorgrim) or - more general (because Ungrim should be in Karak Kadrin and belongs in fact to Clan Angrulok) - Dwarfen Kingdoms / Karaz Ankor. But CA started to name sub factions after Clans,... so maybe switch Ungrim to Karak Kadrin and name them all after their Clans?

Plz also see this link: http://www.bugmansbrewery.com/topic/28475-the-royal-clans-of-the-dwarven-empire/
Geochime77  [author] 20 Oct, 2016 @ 2:47pm 
@Hawky
Faction names changed format after the update, it prevents me from seeing it in PFM.
Rys 20 Oct, 2016 @ 12:32pm 
for whatever reason this mod is crashing my game after starting a new campaign :/
Capt. Wulfric Redbeard 18 Oct, 2016 @ 3:10am 
can u make a mod only for subculture?
Dwarf Realms -> Dwarf Holds
Bretonnian Kingdoms -> Bretonnia Dukedoms
Norsca -> Norscan Tribes
Empire Provinces-> Empire States

This mod is great but I want only the subculture Rename.
Thanks
Barnak 13 Oct, 2016 @ 9:27am 
This was exaclty the mod i searched for! THX!!!
Ravager 4 Oct, 2016 @ 7:12pm 
@ Martin Walker Yeah sorry about that only realised when i had a proper look, thanks for the reply!
Geochime77  [author] 4 Oct, 2016 @ 7:03pm 
@Ravager
The names on the faction selection screen are not changed.
You can check if it's working on the faction descriptions.
Ravager 4 Oct, 2016 @ 5:11pm 
Cannot ge it to work :/
Martin Walker 23 Sep, 2016 @ 6:12am 
Well looks like its working now after some testing. I'm not sure what happened before but some faction names stayed the same.
Geochime77  [author] 23 Sep, 2016 @ 4:41am 
Its working fine in my game.
Can you elaborate the problem, so I can help?
Martin Walker 23 Sep, 2016 @ 3:57am 
Faction names doesn't seem to work properly after your latest update.
Geochime77  [author] 22 Sep, 2016 @ 7:30pm 
I have decided to revert Greenskins and Greenskin Waaagh!.
It seems that Waaagh! Grimgor is appropriate only if the faction is lead by Grimgor.
In addition Azhag can be picked as a leader, which means that Waaagh! Azhag is also possible. Overall I think Greenskins is a better name to represent both Grmigor and Azhag.
Geochime77  [author] 22 Sep, 2016 @ 3:26am 
Ok thanks for the info, I want to make a simplified faction rename.
It seems over the top if I use The Principilaty of Reikland, so I use Reikland instead.
Just need more feedback for Greenskins, Greenskin Waagh and Warrior of Chaos.
Those faction new namea are not final.
Reverend Belial 22 Sep, 2016 @ 12:00am 
There is no source for it, but it's typical Greenskin naming convention. Greenskin armies are called Waaagh!'s, and a particular Waaagh!'s name is based on the warlord who runs it (Waaagh! Grom, Waaagh! Azhag, etc).
Geochime77  [author] 21 Sep, 2016 @ 11:50pm 
It might cause confusion for many people as they can't differentiate Greenskins and Greenskin Waagh! If both of them use Waagh! Grimgor.
I am unable to find the source for that, where do you find it?
Reverend Belial 21 Sep, 2016 @ 11:38pm 
Technically both Greenskin factions should be called "Waaagh! Grimgor", since Grimgor is technically leading a Waaagh! anyway.
Ash 21 Sep, 2016 @ 5:39pm 
Great mod! Just my cents, the two for Grimgor feel off. I'd maybe recommend leaving Greenskins and changing the Grrimgor's waaagh to just Waaaaagh!