Total War: WARHAMMER

Total War: WARHAMMER

Sons of Grimnir - Slayer Linebreakers
27 kommentarer
Wei 31. aug. 2022 kl. 7.08 
Fuzzyballs01 you're an idiot. If you didn't care you wouldn't have made such a dumb comment to begin with on a totally optional mod that isn't made for you.
Fuzzyballs01 ꦙ 26. aug. 2022 kl. 1.46 
considering I won't use those mods either, I don't care?
Mystical Llama  [skaper] 26. aug. 2022 kl. 0.31 
Considering folks are modding in Anime and Hello Kitty characters, I feel I have very little to explain. These units are at least semi-authentic and fit the tone of the world if not the strict lore (which less than 10% of people who play this game understand anyway).

But everyone has their own opinions. Mine just don't jive with yours, in this matter. In which case, you can just ignore this mod.
Fuzzyballs01 ꦙ 26. aug. 2022 kl. 0.17 
they kinda do though
Mystical Llama  [skaper] 25. aug. 2022 kl. 22.28 
@Fuzzyballs01 - Because they're expensive and hard to obtain. But mostly, because they are shameless dogs who refuse to die properly.

Also, 'cause it's a video game. And not all units have to be lore friendly :)
Fuzzyballs01 ꦙ 25. aug. 2022 kl. 11.24 
they have 95 armour
why do these slayers have any armour at all
{CQF} RobertS 29. juni 2019 kl. 3.14 
"These shameful beings scavenge what they can from old battlefields"
That's a grudgin'
TotalWar 15. okt. 2017 kl. 18.55 
lmao, nice big spin explanation for why its not lore friendly hahaha. Creating your OWN lore! Plagarism and copyright problems? or Brilliance? Only grimnir knows..
o-p-k 16. sep. 2017 kl. 4.29 
Sorry - didn`t know, that new I have to activate the Mods.
Watever, Your Mod is working and really great. Thanks
Mystical Llama  [skaper] 11. sep. 2017 kl. 21.51 
@o-p-k

There were no unit-breaking changes in the last few updates, but I reuploaded these packs to assuage anyone looking at dates. Is there something about these units that is not working?
o-p-k 10. sep. 2017 kl. 6.21 
pleas update
Mystical Llama  [skaper] 19. nov. 2016 kl. 23.40 
@consulmcdonald

Should be. These units are all additive, and I tried my best to make all of my unit names fairly unique to avoid conflicting with other mods. As with any other unit, once they are in, they are tough to pull back out.
consulmcdonald 19. nov. 2016 kl. 17.56 
Is this save game compatible?
Mystical Llama  [skaper] 19. nov. 2016 kl. 6.16 
@ Xenos

Not a bad idea! That's actually fairly close to a story I had for a slayer troop that carries shields, but I couldn't find a fun way to justify why some slayers would dedicate themselves to becoming bullet sponges instead of proper aggro monster murderers.

That's why I stuck with the above story. It seems the only way a slayer could justify any kind of defense was because they were skirting the rules and more than slightly ashamed of that. They still do the kamikazie slayer thing as the rest of them (oath and all that), but they are better suited to breaking infantry lines and battling cavalry. Ironically, no more effective at battling the big monsters since all of them pack heavy armor peircing damage anyway.
Xenos 18. nov. 2016 kl. 17.37 
Nice unit, but I would not spin it this way. Slayers would never accept it if these guys defiled the oath so openly, without reason. I would say that they are "fortress-slayers", dedicated to assaulting and taking fortifications (as a kind of great, dangerous undertaking) and so need armor to reach the bastions under missile barrages in order to meet the enemy in close combat. Slayers look to die, but their death should not be wasted. Just my two cents.
Bob 16. nov. 2016 kl. 16.38 
But the other slayer unit i will build until all are dead
Bob 16. nov. 2016 kl. 16.37 
Looking very good but i made an oaht that i would never build a Slayer Unit with Armor :(
Mystical Llama  [skaper] 31. okt. 2016 kl. 13.59 
@backrow

Ungrim would likely agree! But they still took the oath. May as well make them useful...
Mystical Llama  [skaper] 31. okt. 2016 kl. 13.56 
@Light-hero Any chance I can get more specifics? I'll run some more testing tonight to be sure. But I ran Glory mod with this one after I built it.
Cynath 31. okt. 2016 kl. 10.57 
oh, I agree that it would make sense, unfortunately Dwarfs in lore do not make much sense. Too proud and headstrong for that.
Bonzai101 31. okt. 2016 kl. 9.55 
@backrow
Maybe they just want to take a few more enemies with them by wearing armor?

@Mystical Llama
Nice work!
Cynath 31. okt. 2016 kl. 8.25 
Slayers that are not trying to die? might as well call them something else bud! (they do look cool, I'll say that)
Light-hero 31. okt. 2016 kl. 6.17 
So i am unsure but I think there is a problem with the dwarf glory mod and this one. Will do more "testing" and report back again.
Odstarva567 31. okt. 2016 kl. 2.37 

can you also make ironbreakers with 2h axes and rifles Please :)
Mystical Llama  [skaper] 30. okt. 2016 kl. 15.43 
@Silent Shift

That's actually a really good idea. I'll make that change in the next iteration.
Blackt1gers 30. okt. 2016 kl. 15.26 
so they're pussy slayers :steammocking: :steammocking:
D乇ㄒ口ㄩ尺 30. okt. 2016 kl. 12.31 
I love the back story and althou not lore friendly its brilliant to see something out of the norm. I like the idea that they can get overwhelmed and I think they should have lower leadership based on the back story you created.