Total War: WARHAMMER

Total War: WARHAMMER

Wood Elves Corruption - "Forest Mist"
127 Comments
Singis 8 Apr @ 11:13am 
Crashes the game.
Fred 19 Dec, 2020 @ 1:58pm 
The download links are broken ... :steamsad:
Judah Warrior 22 Jun, 2020 @ 6:29pm 
please import this bad boi over to TWW2
christophe.verreaux 27 Jan, 2019 @ 11:04am 
how many time before w2 update?
HangFire0331 10 Dec, 2018 @ 8:14am 
It really would be great to see this in Mortal Empires
Gleen Cross 9 May, 2018 @ 6:12pm 
That's nice to hear =)
kelstr  [author] 8 May, 2018 @ 9:39pm 
I might be porting this over to TWW2 soon ;)
dreadedladie 28 Feb, 2018 @ 7:07pm 
Could you please re-upload this for Total Warhammer 2? I would love to see this for Mortal Empires, the Wood Elves campaign feels so bland without it and all the rest of your WE related mods.
Gleen Cross 16 Feb, 2018 @ 6:02am 
Hey kelstr, it's possible to reupload the links?
Tanaka 26 Jan, 2018 @ 11:39am 
Will your mods be updated to ME? Really great!
Your Mother 25 Jan, 2018 @ 7:42am 
Please update this for ME. Thank you
Vixho 20 Jan, 2018 @ 1:40pm 
this mod can be transferred to ME? try to copy and paste the mod in the Data folder of WH2 but instead of fog they come out pure fairies and brightness hahaha
It would be much appreciated to see his version for warhammer 2
Gleen Cross 7 Jan, 2018 @ 5:20am 
This mod is essential, please update this for ME =)
Your Mother 30 Dec, 2017 @ 5:54pm 
Please update this for ME kind sir.
DeaconTW 25 Nov, 2017 @ 3:01pm 
Glad you will port to WH2 ME!
Imperator76 21 Nov, 2017 @ 11:39pm 
thank you. very cool effect!
kelstr  [author] 21 Nov, 2017 @ 5:19pm 
remove the first forward slash
Imperator76 21 Nov, 2017 @ 1:23pm 
when i put either of those above links into my internet browser it just takes me back here to this page. are those links still good?
Korama 30 Oct, 2017 @ 8:23am 
I wonder, reading about how you made this mod, will you be able to return wood elves' settlements' models to the way they were in WH1, rather than using the model from the original owning factions?
kelstr  [author] 29 Oct, 2017 @ 5:32pm 
Yep it's coming soon
Your Mother 29 Oct, 2017 @ 5:07pm 
I hope this gets added to ME. It's a great addition!
Korama 29 Oct, 2017 @ 9:35am 
Any chance this mod comes to WHII?
Gunteraz 7 Oct, 2017 @ 1:02pm 
They do, same can't be said about my brain tho.:steamfacepalm:
kelstr  [author] 7 Oct, 2017 @ 11:11am 
Links work fine !!
Gunteraz 7 Oct, 2017 @ 4:30am 
The links are not working :( Pls i need it in my life!
kelstr  [author] 20 Sep, 2017 @ 10:25am 
@gleen_cross I really like your idea of a heavier snow fall for the more a region... I will implement that idea for the new combined map, once they include Norsca. Thanks for the idea !!
kelstr  [author] 20 Sep, 2017 @ 10:24am 
100000% virus free... why would I include a virus and ruin my modder reputation? :)

I promise everything I create and upload is virus free, as long as you download from MY links !! Never a third person link. :)
K-One!! 20 Sep, 2017 @ 9:19am 
links virus free?
Gleen Cross 29 Jun, 2017 @ 12:44pm 
@kelstr Oh, my bad, I didn't noticed that. And about the dwarves.. Well, I think this improves immersion a lot. The elves are supposed to be secretive. The dwarfs and the vikin... I mean, the Norsca people should be categorized as tough individuals. Your mod really improves the elves, looks great dude =) A snow effect on the dwarfs region + a even stronger snow effect on the norsca region can also help with the immersion imo
kelstr  [author] 27 Jun, 2017 @ 7:15am 
Gleeen_cross.... please read the description above. You have to download the mod from an external download link because the mod is a movie.pack file type, which steam won't allow you to upload.

As for the dwarves... that's an interesting idea.
Gleen Cross 27 Jun, 2017 @ 1:02am 
It needs a update? I test it out, the forest remain clear as ever. But I tried your other map mod, the one that makes everything darker, and it worked.. So... idk. Also, can I make a request? The snow effect on the dwarfs north mountains + the mist effect in the forest, it is possible to make a mod featuring only these 2 changes? Thank you for your work dude =)
NoSkill 16 Jun, 2017 @ 4:39am 
More red/orange onto fire effects and generally more saturated colors, not so much dark green, but a bit more brighter and "browner" ground ?

Btw, what do you think of an Warriorpries reskin in yellow and red =)
kelstr  [author] 15 Jun, 2017 @ 4:10pm 
can u explain more?
NoSkill 15 Jun, 2017 @ 1:53pm 
Is there a way to make the colors on the campaign map more warmer ? Exspecially at the night battles mod, everything looks so cold
Xsnowmagex 30 May, 2017 @ 6:45pm 
Is there a way to also have Athel Loren's attrition added to the settlement?
kelstr  [author] 12 May, 2017 @ 4:56pm 
Thanks man :) I personaly think this is one of my best mods :)
Pip 12 May, 2017 @ 6:42am 
Just awesome. nothing less than awessome. A true must have mod.
kelstr  [author] 14 Apr, 2017 @ 2:01pm 
You're welcome Ajax... I really like this mod too. One of my favs. I really enjoy this one, along with my Clouds mod.
Your Mother 13 Apr, 2017 @ 11:53pm 
This is a fun mod. I really like it as well as all your contributions to the Campaign Map. Thank you for sharing your work
kelstr  [author] 7 Apr, 2017 @ 3:47pm 
yea it should
Black_Prince 14 Mar, 2017 @ 3:53am 
will this mod work even i have another mod to change something from the map?
kelstr  [author] 5 Mar, 2017 @ 12:26pm 
Still works :)
Yerbamootay 5 Mar, 2017 @ 12:40am 
The better WE lookout mod hasn't been updated yet, does that mean that file in graphics wont work or will it?
Nexus 1 Mar, 2017 @ 11:11am 
Is it necessary to download the other files ? i want only the effect like on the Pictures ^^
Nexus 26 Feb, 2017 @ 6:55pm 
Pls Update than :)
( ͡° ͜ʖ ͡°) 24 Feb, 2017 @ 1:34pm 
yeah thats what i meant
kelstr  [author] 24 Feb, 2017 @ 1:27pm 
Links seem to work fine... you just have to remove the /
( ͡° ͜ʖ ͡°) 24 Feb, 2017 @ 12:20pm 
mediafire links need a clean up
Laurie 24 Feb, 2017 @ 6:33am 
How about actual corruption where the enemy takes damage for being in Wood Elves regions just like the undead and chaos regions? Near the Oak, enemies take damage so maybe you could expand that to nearby settlements when they are captured? Maybe corruption might only kill if all settlements are captured in that region just like the undead as it requires at least 50% to cause attrition? Whatever you think is more balanced as Wood Elves are pretty weak because they can only support 1 big army and the settlements have no walls so they defenders cant hold out until an army comes to help them
kelstr  [author] 30 Jan, 2017 @ 12:58am 
No idea then... when I turn off ALL other mods and make sure I'm using only this one, the game runs fine.