安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
How can you know your mod will not need updating with new game updates?
Pretty please?
Mass: 130
Accuracy (touch/short/medium/long): 1.00, 0.95, 0.90, 0.80
Cooldown: 0.8
Base damage: 25
Projectile speed: 100
Flammability: 0.25
Hit points: 125
Work to build: 2500
Beauty: -15
But these are basic values from configuration, and they can change in game.
Good job @EndlingSky, you make it!
P.S.: I like name "Peacekeeper", very suitable)
I tried to figure out how to make compatibility with the Combat Extended mod, but unfortunately I did not understand. If you have ideas on how to do this, please share via Github [github.com]. Thanks.
It's this: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1631756268
Verse.Log:Error(String, Boolean)
Verse.GenRadial:NumCellsInRadius(Single)
Verse.AI.AvoidGrid:PrintAvoidGridAroundTurret(Building_TurretGun)
Verse.AI.AvoidGrid:Regenerate()
Verse.Map:FinalizeInit_Patch1(Object)
Verse.Map:FinalizeLoading()
Verse.Game:LoadGame()
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
Other than that I like this mod. Thanks. Regardless of error it still seems to work. I do use many other mods so it's possible this is related to day. I'm just posting this I may do troubleshooting to find out what mods are conflicting. But I honestly don't have time for that now. If no one else is having this issue I will assume it's just me.
If it truly works like comparision assault riffle = gun turret and sniper riffle = sniper turret, then it's good, I just would like to know it beforehand if it's possible, because it realy looks like a good minimod.