Portal 2

Portal 2

Binary Number System Behind the Scene
12 Comments
stormsend 6 Aug, 2014 @ 2:47pm 
Cool. Thanks.
Rei 10 Dec, 2012 @ 8:12pm 
Very nice concept!
Is somebody in here interested in a pretty designed puzzle, made out of digital circuits?
I can highly recommend my " PortCalc " for binarylogicians like us ^_-
N-Sunderland 8 Aug, 2012 @ 6:01am 
Ah, I see. Instead of splitting lasers, though, a useful trick is to put an extra relay in the laser's path. Just a little note for the future :)
shane716  [author] 7 Aug, 2012 @ 4:33pm 
I actually built the 5-digit system first. In that one, I had to split the lasers. Then I built the 4-digit one by modifying the 5-digit one. So i didn't need to count how many connections each item has to have, as there must be already enough space.
So you probably can build the 4 digit one without splitting them.
N-Sunderland 6 Aug, 2012 @ 1:06pm 
Why did you need to split the lasers? I managed to fit all of the connections into eight:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=87531822
cyron43 30 Jul, 2012 @ 8:49am 
Wow thank you so much for your effort. :-)
shane716  [author] 30 Jul, 2012 @ 7:40am 
The connection list is the description now.
cyron43 28 Jul, 2012 @ 3:20pm 
Hi Shane,
I'm with Geneosis. This is a very interesting thing but I'd like to know how. Maybe you can write a connection list. You see what I mean when you visit some of my circuitry maps and look into the description.
M. Ferby 27 Jul, 2012 @ 11:28am 
wow.........wow
Geneosis 23 Jul, 2012 @ 3:35am 
Well in theory you just have to place the button close enough to the lasers they activate and the antline will be visible ^^ So maybe move all the laser mechanism in front of the buttons or something...
shane716  [author] 22 Jul, 2012 @ 5:27pm 
Not sure how to make the connections visible....
The lasers inside the glass give an idea how the connections work, but probably not obvious enough.
Geneosis 22 Jul, 2012 @ 3:15pm 
Nice binary counter ^^ Sadly the connections are not visible, but I suppose I got the idea... If you could find any way to make the connections visible it would be perfect ;)
Will add it to the Map Creator Tools collection anyway ^^