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Conclusion, yes it would make sense to have different descriptions for each unit.
BLUNDERBUSES: "Few weapons match the might of the Blunderbus. And few are as muderously adept in its use as the Dawi Zharr."
CHAOS DWARF(Axe and Shield): "Hailing from the blasted wastlands of the Darklands, the Chaos Dwarfs sally out from their vile fortresses for plunder, slaves, and to feed the eternal bloodlust of the Father of Darkness."
CHAOS DWARF(Great weapons): "Indomitable and relentless, the Children of Hashut are a foe best avoided, particularly when they bring their heaviest arms to bear."
Take em or leave em, but I think the more pithy flavor text is in line with the other units in the chaos roster.
And no it's not possible to merge other skeletons with one another. Like merging a Chaos warrior with a Empire soldier is not possible. It's the same like, merging a Dwarf with a Manticore. It's just not possible. I would not know how to make custom skill trees either. (there's propably a way to figure that out. I think other modders have done the same.)
But like I have said before, I will not add a 2nd ability to the Blunderbuss units but I will alter them a bit. They're still too good when it comes to autoresolving in campaign as far as I've seen. Check in custom and you'll see that the meter says they can easily beat a 1v4 units of Empire swordsmen easily. Which is nonsense. And so far I can't do anything about it.