Total War: WARHAMMER

Total War: WARHAMMER

Permanent Green Knight
26 Comments
Heljumper117  [author] 26 Oct, 2017 @ 5:59pm 
yes
dust in the wind 26 Oct, 2017 @ 5:58pm 
any chance to get this ported to the sequel for the ME update?
SausageSnacks 22 Sep, 2017 @ 5:00pm 
what mods are incompatable with this mod?
Lord Gammelbee 25 Aug, 2017 @ 2:16pm 
but it also works for the ai =( is it possilbe to get this player only? =)
Heljumper117  [author] 3 Aug, 2017 @ 9:35am 
yes
Alex Reinoso 3 Aug, 2017 @ 8:14am 
does this mod still work?
Emrys of Ailliau 23 Jul, 2017 @ 11:50pm 
wish he was just like a regular hero and the chivalry was a recruitment cap. I usually dont have a 15 turn emergency just one every 20 or so..
Heljumper117  [author] 26 May, 2017 @ 8:29am 
If you have the Chivalry levels then yes you can get him back, but once you lose him the last time then that's it, you can only have 1 at a time
Atlantika 25 May, 2017 @ 2:56pm 
curious what if he dies?(wounded) can you instantly get him back? or have to build up chivilary again? if so you could have only 3-4 of them in a whole campaign? really not a fan of hes locked behind stuff or last a x amount of turns would perfer it so you could have just 1 total in the whole map.

that works just like a hero would, if he died you could just remake him (for a pricy fee) ?
Solacex 20 May, 2017 @ 4:28pm 
Is it possible to only make him permanent when max chivalry has been achieved?
hugoleomarinho 21 Mar, 2017 @ 5:46am 
Nice
Verrik 13 Mar, 2017 @ 1:45pm 
Seems to conflict with other LL mods like starting traits remastered for some reason. I think anyway lol.
Shotgun Solutions 12 Mar, 2017 @ 7:28pm 
Awesome, thanks dude.
Bitmarck 7 Mar, 2017 @ 10:45pm 
I just tested it, it IS safegame compatible. So have fun.
Stephince 7 Mar, 2017 @ 1:27am 
Beautiful
lastspartacus 6 Mar, 2017 @ 5:39pm 
subbed!
Heljumper117  [author] 6 Mar, 2017 @ 5:34pm 
yup
lastspartacus 6 Mar, 2017 @ 5:34pm 
Cool. So if he dies can you resummon up to the amount normally allowed by accumulated chivalry?
Heljumper117  [author] 6 Mar, 2017 @ 2:43pm 
no crashes as of yet and did a campaign to turn 80 and still have him
Bitmarck 6 Mar, 2017 @ 12:01pm 
Have you tested this thoroughly and is this Savegame compatible?

Have you had any crashes or compatibility issues?
DeathBatA7XXX 6 Mar, 2017 @ 9:23am 
ok thanks
Heljumper117  [author] 6 Mar, 2017 @ 1:31am 
yes
DeathBatA7XXX 5 Mar, 2017 @ 9:54pm 
if i was to un sub this mod would it be back to how it was?
Hammer 5 Mar, 2017 @ 4:31pm 
Epic
Verrik 5 Mar, 2017 @ 4:15pm 
BOOM!
Numnum 5 Mar, 2017 @ 3:56pm 
thank youuuuu