RimWorld

RimWorld

FerRIMets
29 Comments
nhatanh0475 3 Mar, 2020 @ 7:11am 
@Wabbajack nope, she abanding Rimworld and follow Terraria now (her Companion cube picture)
Wabbajack 22 Nov, 2017 @ 6:30pm 
if you update i'll lub you foreber :3
Meowtown 18 Jun, 2017 @ 7:10pm 
The Animal Project is out and has ferrets and mega ferrets that can haul and have silk :D
kd8lvt  [author] 18 Jun, 2017 @ 5:04pm 
Hmm.. I thought I fixed it :/ I'll have to look around some more. For now, consider the ferrets bugged :( I honestly don't have a ton of time right now to look around to try and figure out why their hunger drains so fast :(

In other news, I got a job \o/ sadly, that doesn't leave much time to do much of anything other than work and family. For now, consider the project on hold until I can secure more time :/ Been really busy the last couple weeks.

Sorry, again...
-Kd
Meowtown 17 Jun, 2017 @ 10:10am 
I think ferrets still have their food bar drained too fast. Compared to a bunny they lose food bar about twice the rate. If they are going to eat that much can you at least let them haul things? Ive seen my ferrets drag all sorts of stuff around lol
Meowtown 13 Jun, 2017 @ 12:56pm 
I had the same name on mine :(. I couldnt bare to kill mine so i had to use the dev tool to release it back to world. was still heartbreaking though. Also, if riding tamed animals becomes a thing in the future then we need mega-versions of ferrets so dreams can come true.
DarthSaturn 12 Jun, 2017 @ 10:25pm 
... danm it and i already did in my ferrets cause they were draining so much food T_T and i had one that had one of the best names was nearly in tears when i gave the order :steamsad: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=943529592
kd8lvt  [author] 12 Jun, 2017 @ 4:58pm 
After looking around for a while, I think I *might* have fixed it. Pushing an update that has that fix, as well as one to make the ferrets a bit larger.

-Kd
kd8lvt  [author] 7 Jun, 2017 @ 7:47pm 
@Augger
Humm... I was noticing this myself after playing for a while... Even with loads of food they were constantly hungry. Not sure if I'm doing something wrong, or if it's a vanilla rimworld thing. Either way, I'll look around and try to fix it. Thanks for confirming it wasn't just me having this issue!
I'll look into it tomorrow, as it's getting late where I live. Again, thank you!
Augger 7 Jun, 2017 @ 3:50pm 
My ferrets are normal for a few days (eating) and then suddenly go into a starvation/malnutrition spiral where no matter how much they eat and are being fed, their food/hunger bar is in a constant decrease mode and never stops. This has happened on two play-throughs for me. And I love ferrets.
Meowtown 5 Jun, 2017 @ 12:37pm 
if you thought of it like a lego ferret it wasnt so bad lol
kd8lvt  [author] 5 Jun, 2017 @ 11:05am 
I take no credit for the model :) That's from the Animal Collab Project ^-^ I was given permission to use it, as my old one was horrible :P
Meowtown 5 Jun, 2017 @ 9:59am 
i just was looking at the pics from the racc race mod that just came out... Look at what are running around with them!! They are the perfect model!
kd8lvt  [author] 3 Jun, 2017 @ 9:34am 
Woo! We have A Dog Said compatability! You can find it here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=938886248
kd8lvt  [author] 3 Jun, 2017 @ 8:16am 
@Zanzibar the Wicked
Haha, glad you like the mod ^-^
Wabbajack 2 Jun, 2017 @ 3:57pm 
i love you, i love you, i love you, have my children, and let them be fuzzy wuzzy tube kitties
kd8lvt  [author] 2 Jun, 2017 @ 8:45am 
@"The" SeanMacLeod
I was going to lower how frequently they nuzzle, I don't think it would be possible to prevent the nuzzle action interrupting an action, as the colonists have an action to go with the animals'. It's a quick fix to do :)

@Aavak
Hey! Thanks for checking out my mod! Those darn crafty ferrets! Using their cuteness to steal treats!

@cucumpear
I'll definently hit you up if I need help. Currently inbetween shool and home, So I'll have to start working on it later today (About two hours from now is when I'll be able to start. Darn extra curicular activities!) I'll PM you if I need help. In fact, expect it xD I was having errors with this mod bacause it wouldn't cross-refrence with vanilla >.>
cucumpear 1 Jun, 2017 @ 11:34pm 
@kd8lvt if the ADS patch gives you trouble, give me a shout (discord PM might be easiest, I'm in Aavak's discord)
Aavak 1 Jun, 2017 @ 9:48pm 
lol kd8lvt, can confirm, ferrets use nuzzle to steal treats ;)
"The" SeanMacLeod 1 Jun, 2017 @ 7:45pm 
Going to prevent the dropping of meat when nuzzled? I'm completely ignorant of the technical aspects of modding, but that seems like a simple solution to me......
Omega13 1 Jun, 2017 @ 6:35pm 
That sounds like something a ferret would do.
kd8lvt  [author] 1 Jun, 2017 @ 6:11pm 
@Omega13
Thanks! I've noticed the ferrets 'nuzzle' colonists a bit too frequently, which often interrupts them while doing a task (even whyen trying to tame a ferret) this gets out of hand quickly when you have 10+ of them... I'll be pushing an update tomorrow that fixes that

(though it is kind of funny to watch a colonist try to train a ferret, get nuzzled by it, then drop the meat they were trying to tame the ferret with, resulting in said ferret just eating the meat that's on the ground, with no chance of training xD)
Omega13 1 Jun, 2017 @ 6:06pm 
That sound great! Congrats on your first mod, the ferrets look fun.
kd8lvt  [author] 1 Jun, 2017 @ 5:24pm 
@Omega13
I'll be working on an ADS patch starting tomorrow, I just have to figure out how to cross-refrence. >.> As it says in the description, this is my first RimWorld mod, and actually, my first experience "programming" with XML. It's been a journey, to say the least ;) Trust me, when I push that out, it will be linked here :)
Omega13 1 Jun, 2017 @ 5:13pm 
My standard reaction to every critter mod: Is it A Dog Said compatible? Because you know you need bionic ferrets.
kd8lvt  [author] 1 Jun, 2017 @ 9:56am 
@blackjacketrocco
I'll be grabbing a screenshot soon. When I uploaded it I went straight to doing schoolwork, so I didn't have time to grab one.

@Shadowblade104
Thank you!

@cucumpear
Haha, great minds think alike ;) Best of luck on your mod!
DioWithIt 1 Jun, 2017 @ 9:09am 
Umm, is there a screenshot?
DioWithIt 1 Jun, 2017 @ 8:31am 
Umm, is there a screenshot?
cucumpear 1 Jun, 2017 @ 7:46am 
Awesome idea. We'll have some too in an upcoming multi-animal mod. But there's no such thing as too many ferrets. I was totally thinking of Aavak too when I coded them . :P