XCOM 2
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Create your own aliens, weapons, maps, and other content to expand the XCOM2 universe
Mod Question - Pistols
So a couple years ago after messing with weapon stats in various mod files I managed to get pistols and sidearms to be affected by the Limited Reloads mod. It caused a couple short term bugs, but ultimately it ended up being a really happy accident because it really made the game more tactically immersive. The Lost were more of a threat and it made auto-loaders, among other things, a lot more viable and overall made the game more enjoyable.

Since then I've reinstalled a lot of stuff after replacing a motherboard, and had to redo all my mods. No matter what I do, I cannot seem to replicate this anomaly. I've tried it with LW2, LWOTC, RPG overhaul, but whatever perfect storm of requirements I needed to make this happen has eluded me ever since. Does anyone know how to get this to work again on any version or overhaul of the game?