Empyrion - Galactic Survival

Empyrion - Galactic Survival

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How do you approach Zirax bases in RE2?
I have read quite a few topics on this. What I learned is, that:
- HVs are not the best choice as they get stuck everywhere
- you can create an SV with fast strafing speed and try to evade projectiles while taking turrets/shields down
- you can sometimes approach from above as the aiming angle of the turrets can't point straight up
- you can dig through the ground to a point at the base where the turrets have no line of sight

I didn't have success with the top down approach or approaching with a quick SV. So all that remains is the cheesy way through the ground.

Yesterday I tried another approach against a non-shielded lvl 2 Zirax O2 depot with 2 plasma turrets and 2 laser turrets. I build a platform of combat steel in front of my CV's cockpit, put 6 light canons on it and configured 2 to shoot at drones and NPCs and the other 4 to attack the turrets.

I closed in on the POI, cautiously putting my turret group closer and closer, while staying close to the ground in hope that at least one of the enemy turrets doesn't have LOS.

What can I say, as expected my CVs shields got melted down in a few seconds and my canons got destroyed quickly one after the other.

I think I'll dig another trench. :D I already built an ugly SV with a dozen drills for this sole purpose. But everytime I'm done with a POI I feel kind of bad afterwards, because this method is just too much for the AI.


What's your preferred approach?
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Showing 1-15 of 17 comments
Amrak 14 Mar @ 8:45am 
Depends on the base. Smaller ones from the top. Depots from the top and or if there is cover I like to play peek a boo. Larger ones again find some cover or make a trench with a HV and snipe it with artillery with a battle HV.
Non shielded, i just snipe the turrets with the HV artillery turret. It shoots alot farther then it says, the shells just start to drop and you have to compensate. Manually shooting that is.
Last edited by Cassian; 14 Mar @ 8:50am
There isn't a single strategy that works for all bases, unlike when you could tunnel under them and blast up through the bottom in RE1. I don't use HVs for anything but cutting trees. I want to like them and for them to have a good use but an SV does everything better than an HV except cut trees, clear the ground, and harvest ore rocks. I don't use CVs on planet POIs.

I just did an R1 drone base last night using the peek a boo method . There was a good hill just inside of firing range. I won't use light weapons for anything that isn't poorly defended. All mediums at bare minimum for anything with a shield.

My methods are:
1. Peek-a-boo behind hills. I have also made my own hills though that is time intensive to make one good enough to hide an SV. I have also used outlying buildings that i already defanged if they are in range.

2. For lightly defended fly in on one side blast the turret on that side and land right next to the POI out of line of sight of any of the other turrets. This one takes some practice but is effective on lightly defended POIs. After taking out troops and sentries i blast a hole in the side and then head in. I always drop a tent behind my SV just in case i get deleted.

3. In and out. With this method i will fly in empty weapons and back out on the reload to recharge the shield. With shielded POIs i make sure i am not going to long without applying damage. I use this method usually on a cluster where a bombing run would expose me to a lot fire from other POIs.

4. Bombing runs/strafing. I just do a strafe dumping as much dps as i can doing a u turn outside of range and strafing again.

I focus on shield generators first then EMP/laser/plasma turrets. Then all other turrets. then sentries and troops. I only clear one side if possible to preserve the guns for looting if i can and to save time and ammo.
Last edited by anotherone773; 14 Mar @ 9:09am
Chron01 14 Mar @ 9:22am 
Originally posted by anotherone773:
3. In and out. With this method i will fly in empty weapons and back out on the reload to recharge the shield. With shielded POIs i make sure i am not going to long without applying damage. I use this method usually on a cluster where a bombing run would expose me to a lot fire from other POIs.

4. Bombing runs/strafing. I just do a strafe dumping as much dps as i can doing a u turn outside of range and strafing again.

That sounds like a lot of fun. Though I haven't managed to create an SV that is quick enough for these tasks. I assume I'd need to add multiple shield generators and late game thrusters on the sides?
nevryn 6 14 Mar @ 11:05am 
A lot of the issues in RE with HV stems from vanilla, hence they were pretty much useless for anything except tree cutters.
The RE2 revamp (and strangely enough in Star Salvage) HVs are a lot more worthwhile, and an HV with laser turrets and quad railguns is a real base killer in RE2. Take a look at Spanj's single player RE2 series (you need to start from about episode 10, as the first few are early RE2 beta build tests). You can cetainly mount considerably more shields, fire power, and armour on an HV that you can on the equivalent SV.
But with any Zirax base, pick the ones where terrain works to your advantage. Unless you have a 'Ground Pounder' taking any in the open requires a lot of skill and fire power.
Chron01 14 Mar @ 11:09am 
Originally posted by nevryn:
Take a look at Spanj's single player RE2 series (you need to start from about episode 10, as the first few are early RE2 beta build tests). You can cetainly mount considerably more shields, fire power, and armour on an HV that you can on the equivalent SV.
But with any Zirax base, pick the ones where terrain works to your advantage. Unless you have a 'Ground Pounder' taking any in the open requires a lot of skill and fire power.
I'll definitely check out Spanj! What would be a "ground pounder"? An HV with heavy shields and weaponry?
Originally posted by AbsenT:
Originally posted by nevryn:
Take a look at Spanj's single player RE2 series (you need to start from about episode 10, as the first few are early RE2 beta build tests). You can cetainly mount considerably more shields, fire power, and armour on an HV that you can on the equivalent SV.
But with any Zirax base, pick the ones where terrain works to your advantage. Unless you have a 'Ground Pounder' taking any in the open requires a lot of skill and fire power.
I'll definitely check out Spanj! What would be a "ground pounder"? An HV with heavy shields and weaponry?
A ground pounder would be a CV with layers and layers and layers of heavy armour, mainly on the bottom, as that's where the POI weapons would be aiming (ie upwards) with as many weapons (turrets) as possible on the CV pointing directly downwards that are allowed to fire in atmosphere (eg laser turret, gats, cannons) and it literally just pounds the POI to smithereens blasting through shields whilst the CV takes an absolute beating. Also, fitted with the biggest amount of shields that you can muster.
Originally posted by AbsenT:
Originally posted by anotherone773:
3. In and out. With this method i will fly in empty weapons and back out on the reload to recharge the shield. With shielded POIs i make sure i am not going to long without applying damage. I use this method usually on a cluster where a bombing run would expose me to a lot fire from other POIs.

4. Bombing runs/strafing. I just do a strafe dumping as much dps as i can doing a u turn outside of range and strafing again.

That sounds like a lot of fun. Though I haven't managed to create an SV that is quick enough for these tasks. I assume I'd need to add multiple shield generators and late game thrusters on the sides?
It depends on your setup and playstyle. . Mass affects everything and when on planets, gravity adds an additional issue. Generally i strive to accelerate 50 m/s in every direction. You could use RCS to increase pitch, roll, and yaw. But i don't use these a lot when i am dodging POI fire. Since the POI is stationary i prefer to hold distance and move up and down and side to side while keeping my nose pointed at the POI.


For bombing runs you really just you just make sure you fly at your target such as a turret and then follow through turn around out of range and repeat. You just have to experiment with something that fits your playstyle and abilities. Always start with easy bases first in a a new ship and build yourself up to the harder ones.

This ship has quite a few possibilities. It could be set up as a bomber or to do peekaboo/in&out
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3383443497&searchtext=deva

I use different ships for different things. I have 4 or 5 different setups for combat SVs and then i like to grab SVs randomly from the workshop to experiment with.
Chron01 14 Mar @ 7:26pm 
@anotherone773 Thanks for the good advice! I just successfully took down a lvl1 Zirax base with a mix of peek-a-boo and a lot of strafing fly-bys in an SV. I guess I will stick to lvl1 bases for now to get a little more practice.
Originally posted by AbsenT:
@anotherone773 Thanks for the good advice! I just successfully took down a lvl1 Zirax base with a mix of peek-a-boo and a lot of strafing fly-bys in an SV. I guess I will stick to lvl1 bases for now to get a little more practice.

Level doesn't matter for exterior defenses by the way. Check out the PDA, it has some very useful information in it including an explanation of levels!
Obelix:( 19 Mar @ 12:29am 
I used to dig tunnels and make huge walls so it blocked LOS, Next time (respawning POI) I could park CV/SV closer since the made walls stayed up :) But there is a so much easier way but i'm not sure if it's going to get fixed once mentioned.
The hooverbike!!!!
Once you're on it you are invisible to any enemy. you can fly around enemy bases and check it out or park yourself next to it and find a way in (Or fly in through the front door) and start working your way to the core. not sure if this "trick"is only working on HWS servers but yes!!
It's great for starting out and visiting POI's for harvesting materials.
It does feel a bit like cheating but hey!
So, let's keep this between us!
Originally posted by OBELIX:(:
I used to dig tunnels and make huge walls so it blocked LOS, Next time (respawning POI) I could park CV/SV closer since the made walls stayed up :) But there is a so much easier way but i'm not sure if it's going to get fixed once mentioned.
The hooverbike!!!!
Once you're on it you are invisible to any enemy. you can fly around enemy bases and check it out or park yourself next to it and find a way in (Or fly in through the front door) and start working your way to the core. not sure if this "trick"is only working on HWS servers but yes!!
It's great for starting out and visiting POI's for harvesting materials.
It does feel a bit like cheating but hey!
So, let's keep this between us!

Well that's a game bug. Again, nothing scenario or servers can do about it.
Chron01 19 Mar @ 9:43am 
I took down my first shielded Zirax base (lvl1 Zirax Temporary Drone Base) yesterday. I have to say it was a real pain, so much that I might ignore shielded POIs from now on. I took down the shield, killed and destroyed everything outside, but the shields started regenerating after a few seconds. Is it really meant to be this way? If you manage to enter the base and you forget to shoot at it from inside to keep the shields down, then there is no way you bring it down again with handheld weapons AND fight the spawned enemies at the same time. I went back to the SV, shot down the shields, got back into the base, etc. In the end I got impatient and just shot everything with the SV lasers until I destroyed the core.

Originally posted by ravien_ff:
Level doesn't matter for exterior defenses by the way. Check out the PDA, it has some very useful information in it including an explanation of levels!
I recently got into the habit of checking stuff in the PDA more often. I'll definitely have a look at the levels guide.

Originally posted by OBELIX:(:
The hooverbike!!!!
Once you're on it you are invisible to any enemy. you can fly around enemy bases and check it out or park yourself next to it and find a way in (Or fly in through the front door) and start working your way to the core. not sure if this "trick"is only working on HWS servers but yes!!
It's great for starting out and visiting POI's for harvesting materials.
It does feel a bit like cheating but hey!
So, let's keep this between us!

Haha, I didn't know this! It's hilarious! But not as fun as wiping POIs off the map with a nice overpowered SV, I imagine. :)
Last edited by Chron01; 19 Mar @ 10:06am
treker_ed 19 Mar @ 10:35am 
Originally posted by AbsenT:
I took down my first shielded Zirax base (lvl1 Zirax Temporary Drone Base) yesterday. I have to say it was a real pain, so much that I might ignore shielded POIs from now on. I took down the shield, killed and destroyed everything outside, but the shields started regenerating after a few seconds. Is it really meant to be this way? If you manage to enter the base and you forget to shoot at it from inside to keep the shields down, then there is no way you bring it down again with handheld weapons AND fight the spawned enemies at the same time. I went back to the SV, shot down the shields, got back into the base, etc. In the end I got impatient and just shot everything with the SV lasers until I destroyed the core.

Originally posted by ravien_ff:
Level doesn't matter for exterior defenses by the way. Check out the PDA, it has some very useful information in it including an explanation of levels!
I recently got into the habit of checking stuff in the PDA more often. I'll definitely have a look at the levels guide.

Originally posted by OBELIX:(:
The hooverbike!!!!
Once you're on it you are invisible to any enemy. you can fly around enemy bases and check it out or park yourself next to it and find a way in (Or fly in through the front door) and start working your way to the core. not sure if this "trick"is only working on HWS servers but yes!!
It's great for starting out and visiting POI's for harvesting materials.
It does feel a bit like cheating but hey!
So, let's keep this between us!

Haha, I didn't know this! It's hilarious! But not as fun as wiping POIs off the map with a nice overpowered SV, I imagine. :)
That's why the shield generator is on the outside so you can take the shields down, and then destroy the generator to keep them down! The actual shield gen is on the underside of one of the 4 corner outbuildings, so not impossible to get at, but not easy as such. Once you get off the starter planets, shielded POIs tend to have the dome shield, and will be at the top of the poi in nice to get at location. All you have to worry about then are all the defences shooting at you!!!!😜
Chron01 19 Mar @ 11:20am 
Originally posted by treker_ed:
That's why the shield generator is on the outside so you can take the shields down, and then destroy the generator to keep them down! The actual shield gen is on the underside of one of the 4 corner outbuildings, so not impossible to get at, but not easy as such. Once you get off the starter planets, shielded POIs tend to have the dome shield, and will be at the top of the poi in nice to get at location. All you have to worry about then are all the defences shooting at you!!!!😜
Uuuh, that's where it was. I totally missed it... But it's good to know the Zirax value Fair Play! :D Thanks for the heads-up!
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