Space Engineers

Space Engineers

691 valoraciones
Populated Worlds Ai Enabled NPCs
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Type: Mod
Mod category: NPC
Etiquetas: NoScripts
Tamaño
Publicado el
Actualizado el
5.905 MB
6 OCT 2021 a las 18:32
1 MAR 2022 a las 12:50
14 notas sobre cambios ( ver )

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Populated Worlds Ai Enabled NPCs

Descripción
Check "Changed notes" for information on newly added stuff.
For Creature Encounters : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2747715235

=Important=
> > > Enable jetpack npcs to fly by typing this ingame in chat "botai EnemyFlight true" < < <
ADMIN CONTROL FOR NPCS: https://github.com/MeridiusIX/Modular-Encounters-Systems/wiki/Admin-&-Configuration:-Creatures


If you got npcs in your safezone. Make sure to setup your safezone to kick out SPRT and SPID. Keen sets this off by default. Also no reuploading.

This is a heavily combat focus mod!

This mod makes it so Ai enabled npcs can spawn in the world like normal even on modded worlds too! This uses creature spawner from Lucas which works like MES but focuses on npcs. Which means they can shoot,grind and fly and most importantly pathfind to you!

This includes "boss" encounters and various humanoid encounters scaled by your weapon amount. Humans like rogue engineers, and SPRT army along with various biome related engineers with various robots too. You can spice up the engineer encounters if you use Chipstix suit mod. Please check near bottom of description.

Supported Modded Suits. Ai enabled supports making npcs out of modded suits which also transfer the various perks if they have any. I highly recommend adding these for more unique encounters.

Ancient Engineers for moons: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1171480134
Combat Engineers for SPRT forces: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2028943594

Be sure to let keen know that decent npcs is possible in SE.
https://support.keenswh.com/spaceengineers/pc/topic/fix-npcs-to-be-functional-again
Discusiones populares Ver todo (5)
6
6 ABR 2022 a las 20:13
Modded planets/moons request forum
Ryukki
2
1
19 JUN 2023 a las 17:04
lore?
cotse78
1
1 NOV 2021 a las 10:48
How to remove the spiders?
Evil Larry
286 comentarios
AL-EX 20 JUL a las 5:46 
how do i make all of the ai have guns?
V.silverhand 17 JUL a las 12:53 
what is the ID for blacklisting the flying robots with guns/grinders ?
Sigma Eight 5 MAY a las 20:21 
Works, but one of the encounters (The one that spawns a wave of hostile human engineer NPCs) seems broken or conflicting somehow. These particular NPCs fire weapons at me and I get screen shake, but no damage taken from their guns. The robots work fine.
Arachnade 1 FEB a las 17:25 
This works, you guys just have too many conflicting mods, or mods that clogg up spawn chances.
kirb 17 NOV 2024 a las 0:23 
this is just totally broken lol.
Xenon 0w0 30 OCT 2024 a las 15:18 
it isnt spawning anything for me
Emperors_Nightmare 29 OCT 2024 a las 16:32 
@wanuboi stop talking shit
Wanuboi 27 OCT 2024 a las 11:28 
Crashes on crashes, even with a beast of a pc
DarkLordDLDL 19 SEP 2024 a las 4:03 
This mod creates a TON of lag
JamesBieBoe 28 JUL 2024 a las 4:52 
this mod would be way less infuriating if they didnt spawn right in your face. it would be cool if it was like an attack instead of random noobs scattered in your house