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If you are getting too many attacks try to run quieter more often and ping occasionally, we still reward stealth gameplay and some people complain that stealth makes baro too easy but would riot if there was stuff that was better at detecting the sub while it was doing stealth maneuvers so whatever .
Hard to say exactly how to get the mod up, did you unsubscribe from the mod, delete the mod from both workshop and staging and try to resubscribe to steam and also try validating the game?
When attempting to download from the prompt when joining the server, the download meter reaches 2%~7% before instantly reaching Installed and then reseting back to downloading
Ive tried most of the help guides already like manually deleting the staging folder to no effect.
Any help?
Husk Rampager (prowler upright) moved to Heavy randomizer from Light
However with yet another hotfix we have TWO new Husk monsters added to the Light Randomizer for husks so will spawn in areas where there are generally husks
PUCS husk is similar to the standard husk but is nearly immune to burn damage and occasionally carries volatile nuclear materials.
Ancient/Old suit Husk is a older style dive rig with pincer clamps using a mix of new and old textures its like a much lighter Exosuit husk, very slow and very durable but not nearly as much as an exosuit, slightly more resistant to burns than a normal husk due to the insulated heavy suit.
Husk Prowler was previously and unknowingly nerfed, next update prowler and rampager will be going to the Heavy spawn list and PUCS husk will be added to the light list as a rare spawn
- The rock creatures with the giant eye are way too common, especially early on, and are a massive nuisance to fight for no good reason. If they just happen to tuck in a way where you cant shoot their eye there's practically nothing you can do about them besides waste a full coilgun ammo box shooting their hard shell. I get that it's supposed to be punishing you for not having armor piercing, but even AP coilgun rounds aren't that much better and these things spawn constantly in the 1st zone with Barotraumatic installed. They should have weaker armor or more versatile weaknesses that don't rely on timing when they do their super janky turnaround animation. This will do a better job of rewarding good aim instead of just punishing you as you wait for them to decide to make themselves vulnerable
Continued here because of Steam comment character limit: https://pastebin.com/WuML3sye