Project Zomboid

Project Zomboid

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Shops and Traders
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655.932 KB
24 Aug, 2022 @ 3:48pm
27 Jul @ 5:50pm
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Shops and Traders

Description
In-game configurable admin or player shops.
Originally Commissioned by MrAtomicDuck
Player-Shops Commissioned by BowlOfOodaLoops

As an admin, a host, or in debug right click any object on the map - you should see context menus for "assign store".


[ko-fi.com][discord.gg]

[raw.githubusercontent.com]


Windows: %userprofile%\Zomboid\console.txt
Mac/Linux: $User\Zomboid\console.txt
Upload this file in entirety to Github[github.com] as an issue.
Share the link in a comment below if it is urgent.



Copyright 2023 Chuckleberry Finn. This item is not authorized for posting on Steam, except under the Steam account named Chuckleberry Finn.

Workshop ID: 2853615523
Mod ID: pz-shops-and-traders
901 Comments
Chuckleberry Finn  [author] 1 Aug @ 4:50am 
Do you have an example?
Chuckleberry Finn  [author] 1 Aug @ 4:50am 
I'll look into tweaking that line to have a fallback
Comando 31 Jul @ 11:46pm 
Hey, if you’re using custom tiles, that could be the reason why the script can’t get the objectName.
Chuckleberry Finn  [author] 31 Jul @ 11:40pm 
Interesting, what is the object being used?
Comando 31 Jul @ 11:25pm 
Hello again.

Player cant open shop. shop is ready. but...
function: addLocation -- file: shop-main.lua line # 213 | MOD: Shops and Traders

function: onClientCommand -- file: shop-commandsClientToServer.lua line # 168 | MOD: Shops and Traders

ERROR: General , 1754029290882> 25 540 585 518> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: __concat not defined for operands: null and _2072_849_0 at KahluaUtil.fail line:82.
Enellu 28 Jul @ 9:13am 
Would it be possible to use a human-like NPC for the shops, or is that not possible?
Chuckleberry Finn  [author] 13 Jul @ 7:08pm 
When MP is released yes.
sillkyohio9127 13 Jul @ 6:59pm 
will this be ported to build 42?
cDa 7 Jul @ 3:34pm 
I'm really struggling here on how to set the recipe up so players can craft a Shop Deed in-game. Does anyone have any pointers/examples I can copy and try to learn from it?
Pazos 1 Jul @ 12:43pm 
Same error here:

> I've run across an issue where when trading between player, I can put in an offer, for example, offering $5 in trade for a can of beans, but when we both seal the transaction, the money is not removed from the wallet or sent to the other player, and they keep the item. It's as though the transaction failed. Is this a known bug? We would like to use the wallet for player-trade functionality, but right now it's only usable with the physical item.