RimWorld

RimWorld

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Death Rattle Continued [1.2+]
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Mod, 1.3, 1.4, 1.5, 1.6
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209.471 KB
1 Dec, 2022 @ 7:57pm
20 Jul @ 3:27pm
15 Change Notes ( view )

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Death Rattle Continued [1.2+]

Description
Github: https://github.com/kittycat2002/Death-Rattle-Continued

Original mods can be found at
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2013400235 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2013401375
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2206107940

Works well with Life Support

This mod makes it so that people will no longer instantly die when their vital capacities reach zero. If one of your colonists has their liver destroyed by a charge lance, for instance, they will become severely ill and you will have a short window to get them a new liver before they die.

The time scales in this mod are not entirely realistic, because Rimworld's time scale makes it effectively impossible for a colonist to receive life-saving care in a realistic amount of time. Colonists move too slowly, and days pass too quickly, so the numbers have been fudged to make it difficult, but possible, to save someone if you have a donor organ on hand.

Be warned: Just because they survive, doesn't mean they won't suffer permanent brain injury as a result of their near-death experience.

Now incorporates the functionality of Death Rattle Comatose into the main mod. Also adjusted the severity of acute liver failure and the threshold before brain damage begins to occur, which allows more time to react to the injury.

It should be compatible with everything. Just try it, and let me know if it doesn't work, so I can fix it.

Includes a patch for EPOE: Forked so that the Neuro-Cure can be used to repair Brain Damage.

Also compatible with BioTech
Popular Discussions View All (2)
1
25 Feb @ 9:59pm
More Injuries extra compatibility?
MrPiromaniak
0
10 May, 2023 @ 5:01pm
Removing comatose / option to remove induced coma
アルベルト Pietralunga
269 Comments
cat2002  [author] 4 hours ago 
@davetrap go download log publisher from hugslib and follow the instructions in their description.
cat2002  [author] 4 hours ago 
@VelvetDrgn, sorry, nothing in your logs stands out as a likely incompatibility, which I assume this is, if you figure out which one please let me know.
davetrap99 7 hours ago 
What log and where should i provide it? I´ve never done this before.
cat2002  [author] 8 hours ago 
Provide a log.
davetrap99 8 hours ago 
I harvested one of my pawns heart, but she didn´t die. Even after the no pulse timer ran out, she didn´t die. I can´t get rid of the body now, because technically she´s still alive... without a heart or head or anything else, because i attacked her after to kill her, but it didn´t work. How do I fix this?
cat2002  [author] 20 Jul @ 3:25pm 
@VelvetDrgn That shouldn't be happening, if you could please share a log generated using log publisher from hugslib.
VelvetDrgn 20 Jul @ 3:21pm 
so one of my pawns got his liver destroyed and instantly died, I'm assuming the mod isn't working then? or is there a chance of instant death anyways?
Kateye 20 Jul @ 3:01pm 
@cat2002 Hmm, I must have a conflict then. I'll investigate.
cat2002  [author] 20 Jul @ 2:49pm 
Should be harmless for now, but I'll get a fix out soon.