Total War: WARHAMMER III

Total War: WARHAMMER III

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The Dukes of Bretonnia [BETA]
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Tags: mod
File Size
Posted
Updated
369.766 MB
30 May, 2023 @ 7:06am
9 Jul @ 9:45am
47 Change Notes ( view )

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The Dukes of Bretonnia [BETA]

In 1 collection by Ubermorgen
Ubermorgen WH3 mods
19 items
Description
This was based on my WH2 mod The Dukes of Bretonnia, but includes tons of changes to all characters, their skill trees and visuals. Each of the new Lords now has their own faction.

Huge thanks to Wolfremio who ported the mod to WH3 and reworked all visuals by creating new models, textures, images and animations.

Mod Features
  • 6 new Faction Leaders for the remaining Dukedoms of Bretonnia
  • 4 Legendary Heroes (3 for Quenelles, 1 for Aquitaine)
  • Confederation Technologies for each new Dukedom
  • Faction Mechanics / Unique Campaign Start

  • Requires Mixer to be able to play the campaign!
  • Can be used together with Mixu's LLs, so every dukedom will have their loreful faction leader.

Faction Leaders
Name
Faction
Heraldry
Unit Card
Armand d'Aquitaine
Aquitaine
Folcard de Montfort
Montfort
Hagen de Gisoreux
Gisoreux
Tancred II de Quenelles
Quenelles
Taubert de L'Anguille
L'Anguille
Theodoric de Brionne
Brionne


Compatibility
  • Fully compatible with Immortal Empires Expanded.
  • Somewhat compatible with The Old World / The Old World, Classic without a submod! Some of the unique Quests for The Companions de Quenelles will not work though.
  • Should be compatible with Lily's overhaul.
  • Minor mod conflict with Mixu's Mousillon where AI controlled L'Anguille starts without a settlement.
  • When using Hooveric Overhaul (HVO), place it above the dukes mod.
  • Should be resolved by now, but if you have crashes when starting a new campaign you should enable minor bretonnian factions for Mixer in MCT!

Submods


MCT support allows you to prevent Iselda Artrange from spawning (disabled by default).

Notes
  • The BETA tag does not mean anything is missing or unfinished, but there may still be some things not working as intended. Please leave any bug reports and feedback in the comments below. We will remove the BETA tag when all dukes have some sort of faction mechanic or at least a somewhat unique campaign start.
  • Bertrand le Brigand was removed from the mod, because there's already a great mod doing him justice.
  • Gilon d'Aquitaine is currently only available in custom battles but might return to the campaign at some point.

Special Thanks and Contributions

We appreciate any kind of feedback, be it like, favourite or constructive criticism.



for se Lady!,
Wolfremio & Ubermorgen
606 Comments
Ubermorgen  [author] 9 Jul @ 9:48am 
small udpate:
- added immortality to innate traits of heroes (was only applied by script before)
- set ancillary set to "all" for all legendary items

Please let me know if legendary heroes or their items are still not available after confederating.
Ubermorgen  [author] 9 Jul @ 8:50am 
@Grenando: I think I tried that already and it caused some unwanted side effects but it's been too long ago and I can't remember what it was. Also the problem here is that the items are not available after confederating, so I am assuming they were confederated by another bretonnian faction which should use the same ancillary set. Gonna give it a try anyways, thanks for the input!
Grenando 8 Jul @ 7:06pm 
dude for other faction to get the unquie item you need to change the faction set to all in the ancillary table. you set it to be exclusive to bretonnia
Ubermorgen  [author] 8 Jul @ 9:05am 
@NotEasyBeingLawfulGood: This would require a submod to make the sergeant available for other factions. It's a fairly simple mod with like 1 table or so, if anybody wants to do it, you have my blessing.
Ubermorgen  [author] 8 Jul @ 9:04am 
@[XIII] Lucius Vinicius: I have yet to figure out what actually determines if an item can be obtained after confederating or not, had this problem for quite some time but could not get any info from other modders.
Ubermorgen  [author] 8 Jul @ 9:02am 
@senf71: No idea, sorry
Ubermorgen  [author] 8 Jul @ 9:02am 
@Rollie: Thanks for the feedback, added to the list of bugs. Not sure when I will look into it though, no promises. In the meantime there's an MCT option to prevent Iselda from spawning.
Ubermorgen  [author] 8 Jul @ 9:00am 
@Nixon#1: I added the UI scripts from "Scrap Upgrade UI Framework" again, so the button should show up again. Note that hovering over a unit no longer shows the unit upgrades, instead CA moved it to a button on the bottom of the army panel.
JazzMonk 23 Jun @ 11:54am 
Getting a bug between this, Mixu's Legendary Lords, and SCM faction mods (any combo) where Carcassonne and other Bret. confed. technologies are disappearing on the tech tree. This was mentioned by King_Mandu Dec 29, 2024. LOVE this mod, hope to figure this out.
Ubermorgen  [author] 18 Jun @ 7:12am 
updated for 6.2

- added MCT option to prevent Iselda Artrange from spawning