RimWorld

RimWorld

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Pocket Dimensions (Continued)
   
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Mod, 1.2, 1.3, 1.4, 1.5
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12 apr, 2024 @ 21:54
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Pocket Dimensions (Continued)

Beskrivning
THIS IS NOT MY MOD. ORIGINAL AUTHOR IS CAPTAIN MUSCLES
If the original author requests it, I will remove this mod.
Original Mod Link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2307817213
1.4 Fork Link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2885998212
(packageID from the 1.4 fork was kept for compatibility's sake)

This is just a fixed, updated version for 1.5. Full list of changes:
  • When going outside (exiting) from a pocket dimension, it will first check for an interaction spot, useful for custom big buildings. Otherwise it will use the default location.
Made this update so that the Movable RV mod can be updated as well: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3184281714
44 kommentarer
fantasia5thsymphony 17 timmar sedan 
@Player 1 I wanted to do the same thing, but I'm not sure it's possible with a basic fix.
Godlike Mod!1.6PLZ
rv094 14 jun @ 21:52 
godlike mod!1.6plz
Uncovered_Jager 21 apr @ 20:59 
My bad, no worries then!
Alexis Popcorn  [skapare] 19 apr @ 16:56 
I really can't make any modifications or additions to the mod since I don't even understand how it works, I only changed a couple pieces of code so that they can use the updated code from 1.5
Player 1 19 apr @ 8:33 
Q - Possible to make a Load/Unload comand Button like for Vehicles ? Its very hard to use the Dimension as a "Supply" source with those "Shelfs".
Uncovered_Jager 13 mar @ 13:18 
This may be a hard ask but would it be possible to add a way to "compress" pocket dimensions? Like save their current state and store it in the item so that it can be carried cross-planet using SOS2 or another mod?
Syilumi lunari 15 feb @ 17:01 
anyone know how i could make the quest reward versions buildable?
freetheleprechauns 2 feb @ 2:22 
Thanks!
aciel.samael 5 jan @ 18:04 
@Critical32 I have also had the same problems, though in my case it was using the Launch feature on a Vehicle Framework vehicle killing the pocket dimension if you had loaded the box onto the shuttle (vanilla drop pods are fine though). The VF author claims it has nothing to do with his mod, so need to hope a fix can be found elsewhere.

Also: those map generation errors might also be caused by certain settings of Configurable Maps, if you happen to be using that too.