RimWorld

RimWorld

243 ratings
Progression: Storage
3
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.5, 1.6
File Size
Posted
Updated
1.850 MB
19 Jul, 2024 @ 3:02pm
15 Jul @ 4:35am
28 Change Notes ( view )

Subscribe to download
Progression: Storage

In 2 collections by ferny
The Progression Modpack | Ferny (1.5)
914 items
The Progression Modpack | Ferny (1.6)
436 items
Description



















Moving storage buildings into the main ASF storage category.
• Vanilla Recycling Expanded - Ferny
• Vanilla Furniture Expanded - Ferny
• Vanilla Furniture Expanded - Spacer Module - Ferny
• Pass It Through the Window! - Ferny
• Alpha Books - Ferny
• Vanilla Factions Expanded - Mechanoids - Ferny
• Vanilla Factions Expanded - Medieval 2 - Ferny

Best paired with
- Progression: Core, for Adaptive Primitive Storage rebalancing and imeplementation of VFE Tribals friendly research.

FAQ

Compatibility
- Incompatible with Deep Storage, don't mix them
- Anything in my modpack
- Should work well with most other stuff too

DISCLAIMER
There is absolutely nothing wrong with Oskar's art or Reel's mod. I love both of those guys, and this is all just a personal preference patch.


[ko-fi.com]


[discord.gg]
tags just in case: medieval overhaul, reel's expanded storage, ferny
231 Comments
Jack Trades 3 hours ago 
I don't use Reel's Storage and yet it seems like I don't have Neat's meat hooks anymore.
addipeter 3 hours ago 
If only Medieval Overhaul and Adaptive Primitive Storage are installed alongside this mod (and required dependencies) several xml patch errors are thrown: https://pastebin.com/KfsAPJ23
Dealer Mangan 7 hours ago 
Can you integrate support for Phaneron's Basic Storage? I think it has the best pallets overall with the dynamically updated textures, but the overlap with Neat Storage's pallets always confuses me.
ferny  [author] 20 hours ago 
@Flynt You could definitely commission it on the Mod Market
Flynt 15 Jul @ 5:15am 
Have a dumb question:
Would you have a suggested mod / pack / maker to reach out to to get urns set up as single stack storage that could hold things like meds, drugs, plants, plant matter, and -maybe- Silver / Gold only?

I don't think it exactly jives with this mod's premise, but at the same time they'd make for a semi-useful "VFE Tribal" type stop gap until you can get to the point of actually making storage and would make for a kinda useful "Tier Zero" type storage unit.

I lack the knowledge of how to set up such a mod myself, else I'd do it for my own games, but it for sure would be something I'd eventually want to not conflict with this mod's design idea.
ferny  [author] 15 Jul @ 4:35am 
v28 - wood crate overlap for Reel and Neat
ferny  [author] 15 Jul @ 3:15am 
@jonilgz Conflicts with this mod's design philosophy. We do a lot of the same stuff here, not exactly the same way though. I'd say pick one.
jonilgz 15 Jul @ 3:10am 
@ferny can we use Medieval Overhaul: Adaptive Storage or its redundant with Progression: Storage?
ferny  [author] 14 Jul @ 6:20pm 
v27 - fixed errors from using Reel's storage in 1.6
ferny  [author] 14 Jul @ 12:15pm 
@Aura Of course, go for it!