RimWorld

RimWorld

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Adaptive Simple Storage
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Mod, 1.4, 1.5, 1.6
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18.280 MB
26 jul, 2024 @ 12:38
2 jul @ 0:27
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Adaptive Simple Storage

I 2 samlingar av vin
Vin's Workshop
10 artiklar
Ancient's Modlist
25 artiklar
Beskrivning

This mod is an independent port of [JDS] Simple Storage by JangoDsoul from the LWM's Deep Storage to the Adaptive Storage Framework using the Simple Storage Retexture and restyle made by Phaneron.




Why should I consider using the Adaptive Storage Framework over LWM's Deep Storage?
LWM's Deep Storage has a passive overhead and is generally less optimized than ASF. LWM was a great mod when it was released because it allowed you to store items in objects using its own integrated system prior to support. However, now this is out of date because this feature is supported natively. ASF's thingdefs use the vanilla maxItemsInCell field while LWM's runs alongside vanilla creating passive overhead along side retaining various limitations regarding stack numbers causing a drain on your TPS and FPS. Beyond just using the vanilla system ASF also introduces some seriously cool features like graphics that update as you store items and allows you to hide the rendering of items that are stored away. This mod is a backend rewrite of [JDS] Simple Storage to utilize this new framework so we can enjoy Phaneron's awesome art and reap the performance benefits of ASF.

I'd greatly recommend you check out a great performance mod made by the talented creator of ASF bbradson on GitHub!
Performance Fish[github.com]


Is this mod compatible with LWM Deep Storage?
Yes. ASF and this mod are perfectly compatible with LWM's Deep Storage. ASF even allows you to choose systems between the two. However, if you continue to use mods dependent on LWM's Deep Storage then I would recommend you look into LWM's Shallow Storage an updated fork that switches port to the vanilla storage fields improving performance.

Is this mod compatible with the X storage mod?
This mod should be compatible with all other storage mods. If one isn't let me know as it's probably a simple fix regarding the defnames that I have been lazy to update to make sure they're unique. As far as I can tell this mod can even run alongside the latest version of Simple Storage and Old Simple Storage a mod that retains some of the storage options removed in the latest update.

How do I use the other textures in the screenshots?
To reduce storage tab clutter this mod allows you to rotate objects to switch textures. Look for the handy "Rotate to change appearance" notification in the description of the object to know if you can rotate it.

My boxes are missing and some colonists are stuck!
If this happened to you then you were subscribed prior to the major code rewrite that fixed some major bugs please read the info at the bottom of this page as there is an easy fix!


[ko-fi.com]

[ko-fi.com]






This mod is an independent port of [JDS] Simple Storage by JangoDsoul and uses no assets from the original mod. I am not affiliated with the ASF team. This mod was made with the permission of Phaneron to use his textures in the port. Please check out his mods including Basic Storage a mod that goes well alongside this one! I claim no rights to the contents of this mod meaning you are free to modify it and re-upload it as you please. Please just credit the original authors!


MY BOXES ARE MISSING!!!
If you loaded your game and noticed that your boxes are missing that means you were subscribed prior to the major code rewrite.
Your items should be safe as my mod does not control the number of items in a cell stack that is controlled by ASF!
This update fixed a litney of errors and issues that went unnoticed in my play-testing. It was worth it, trust me!

Here is how to fix it: Load the affected save, notice which boxes are missing, place new boxes over top of where the old ones are.
If any pawns are still unable to move after trying the above: they are stuck in a JobDriver state loop try resetting the pawn by drafting them which should reset their JobDriver state resetting them. Sorry for any inconveniences, this was my first mod!
208 kommentarer
vin  [skapare] 7 timmar sedan 
@ChthonicKnight
I actually think your metal boxes are just behaving weirdly. I dont see that on my end. Make sure its another mod? Try removing chunks of your modlist.
vin  [skapare] 7 timmar sedan 
@ChthonicKnight
I actually think your metal boxes are just behaving weirdly. I dont see that on my end. Make sure its not another mod?
vin  [skapare] 7 timmar sedan 
@PremierVader
Different textures
PremierVader 17 timmar sedan 
I cant decide between this and Reels Expanded Storage. Whats the difference?
ChthonicKnight 17 timmar sedan 
Thank you for the quick reply. Here is an example. https://imgur.com/jDrgyMf

How does one run ToDDS?
vin  [skapare] 14 jul @ 22:01 
@ChthonicKnight
Are they kind of like white boxes? Could be a cache issue with DDS textures following an update. Try loading the mod alongside performance fish + prepatcher + fishery, and run ToDDS on them. Then two game reloads should fix it. This happens to me when I work on the mod. (I'm also still on 1.5, not a 1.5 issue)
ChthonicKnight 14 jul @ 13:32 
Hey there, still doing my run on 1.5 seem some of the crates are showing up with white textures, the 1x1 metal crate and 2x1 wood crate. Tried moving the mod to the bottom of my load order but seems it still is showing white.
vin  [skapare] 14 jul @ 4:35 
@Hyderlic
I'll keep you guys updated for when the developers fix this. (tldr for everyone odyssey box explosion bug)
Hyderlic 14 jul @ 4:21 
its funny that i also thought it was a hard landing and i blew out the side of my ship because of it. It was getting annoying and i noticed that one identical box moved a space while the other exploded. Which brought me here. Anyways 10/10 still recomend lol
vin  [skapare] 12 jul @ 19:09 
@SiaNKs
Its been reported, we all have to wait on the devs for this.