Victoria 3

Victoria 3

103 betyg
Auto-Diplomacy And Advanced Subject Management
2
   
Utmärkelse
Favorit
Favoritmarkerad
Avfavoritmarkerad
Filstorlek
Lades upp
Uppdaterades
1.881 MB
23 feb @ 6:50
1 jul @ 21:20
15 ändringsnotiser ( visa )

Abonnera för att ladda ner
Auto-Diplomacy And Advanced Subject Management

I 2 samlingar av zzzwww
zw's Vic3 Mods
17 artiklar
zw's Automated Vic3
7 artiklar
Beskrivning
This mod can be installed mid-game.

Updates
02.07.2025
  • Fixed a bug that caused the decision didn't appear after the previous update.
02.07.2025
  • Fixed missing icons in lens toolbar.
  • Optimized script for "Take Treaty Port". It no longer depends on fixed provinces.
  • Make sure the mod has been updated to the latest version. Steam usually doesn't download updated mods immediately.

Auto-Diplomacy
  • Auto-diplomacy will try to improve relations with other countries as long as player has enough influence. It's similar to the diplomatic macro-builder in EU4 and only available to player.

  • Countries that have friendly diplomatic pacts with player will be given much higher priority. The more populated a country is, the more priority will be given to this country.

  • Optional filters for selecting countries:

    Infamy Threshold: if infamy is high (infamy >= 25 or infamy > 0), Auto-Diplomacy will try to use less influence to have the max infamy decaying bonus.

    Exclude Enemies: exclude countries that are damaging the relations with player or are considered as a rival by player.

    Exclude Subjects: exclude other countries' subjects.

    Min./Max. Relations: exclude countries whose relations with player are lower/higher than this.

  • There are two options for Auto-Diplomacy to use the above filters:
    - Start "Improve Relations" actions according to the filters
    - Start and cancel "Improve Relations" actions according to the filters

Auto-Manage Subject Relations
  • It will try to increase the relations with all subjects by paying them (image 2).

  • It will stop if the relations reach 50 or overlord's debt reaches 10%.

  • It will start again if the relations drop below 50.

Exclude Specific Countries
  • Exclude a country from Auto-Diplomacy and Auto-Manage Subject Relations by using the diplomatic action "Direct Diplomatic Management" on it.

Proxy War
  • Force a subject to conquer a state, annex a subject or nationalize foreign properties.

  • There are requirements and effects for game balance, details in image 6.

Advanced Subject Management
  • Extra diplomatic actions for subject management that are only available to player.

  • All actions have requirements and effects for game balance and these effects and they vary with autonomy level, e.g.,
    - Low liberty desire
    - Increasing liberty desire
    - Paying the subject or its pops
    - Having much higher prestige and army projection than the subject, etc.

  • Institutional Reforms
    Force a subject pass certain law templates automatically and gradually.
    The reforms are aiming to make the subject more suitable for investment and provide more workforce.

  • Placate The Masses
    Subject won't have revolutions (not incl. secession) anymore.
    Overlord will pay subject's pops (not government) to placate them.
    Overlord must have much higher prestige and army projection than the subject.

  • Development Aid
    Transfers money and innovation to a subject in return for influence.

  • Intervene Economic
    Forbid a subject to change its economic system without permission.
    Subject can only enact a economic system imposed by overlord.

  • Take Treaty Port
    Creates a treaty port in a subject's state.
    Overlord must have less than 2 treaty ports in the same strategic region.

  • Borders Delimitation
    Selected split states between two subjects will be merged into one state (image 5).
    It will cause a change of liberty desire of the subjects.
    If the merging annexes one of the subjects, overlord will gain infamy.

  • Revoke Claim
    Force a subject to revoke a claim on a state region.

  • Take Over Subject's colonies
    Take over a subject's colonies when the subject doesn't have any colonial affairs.

  • Spread Primary Cultures
    Add overlord's primary cultures to a colonial subject's primary cultures.
    It only works on colonial country such as South Africa, EIC.
    Subject's primary cultures must have different heritages or traits to overlord's.

  • Force important laws on subjects
    Subject will pass the selected law immediately (image 4).
    Overlord cannot have more backward laws than the selected law.

Choose Laws For Released Subjects

Compatibility
  • No vanilla files were overwritten, so it should be compatible with most mods.

  • Mods that modify laws might affect "Force important laws on subjects".

Localization

All My Vic3 Mods
Up-to-date mod collection: zw's Vic3 Mods
49 kommentarer
Darth Ginny 2 jul @ 8:05 
With the new treaty system i constantly find myself wanting to cancel improve relations.
Is there any way you could maybe add a % reserve influence modifier.

It is extremly nice to have auto improve relations. But i really wish i had an option to reserve either a percentage or some influence for treaties.
yanc_fen 2 jul @ 5:10 
希望能在规则设定一下让ai也能用,因为我比较喜欢平衡( )
还有安抚民众是不是有点超标了,我觉得改成按实力来算更好,比如军队超附庸多少就有百分之多少不爆革命,但最高不超过90%之类的(百分百不爆感觉不太现实)
kinoko shark 1 jul @ 21:38 
可以了感谢
zzzwww  [skapare] 1 jul @ 21:17 
@kinoko shark 手滑把决议的脚本标记成注释了,我待会修复
kinoko shark 1 jul @ 21:06 
作者大大,今天该mod更新后发现一个问题,老档开过的日志还在,开新档日志里没有开关了也就没日志了。就开这个和附属国法律也没有,麻烦看下咋回事吧,感谢!附庸国快要闹独立啦
Holarula 28 jun @ 22:33 
伟大
ddddduck 28 jun @ 5:06 
安抚附庸确实好用,附庸天天内战玩的头大
wān wān 25 jun @ 19:43 
请问能出一个仅自动改善附属及间接附庸或集团内国家关系的模式吗。我每次用这个都是希望能自动改善集团内国家的关系以达到更高集团凝聚。thanks
AHO 23 jun @ 7:20 
请问考虑出一个合并相同文化组傀儡的功能吗?比如阿拉伯半岛这样的,全岛都是我傀儡的情况下,想只剩一个就只能吞并后授予土地给目标傀儡。如果能更方便的合并就好了
北师大反孔精英 21 jun @ 7:22 
还差自动改法律和自动追科技mod,就能双手离开键盘鼠标玩游戏了