Garry's Mod

Garry's Mod

969 vurderinger
Sandbox Notoriety | Wanted System
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Roleplay, Realism
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Offentliggjort:
Opdateret:
6.323 MB
24. feb. kl. 20:18
14. juli kl. 17:56
33 ændringsbemærkninger ( vis )

Abonner for at downloade
Sandbox Notoriety | Wanted System

I 2 samlinger af w.black57
WeMods
18 genstande
Sandbox Game-ifyers
4 genstande
Beskrivelse
*****************************************************************
Update as of July 15, 2025
- Disabled Wandering NPCs by default
- Disabled Notoriety loss on tagged NPC death by default


*****************************************************************
NPC Killing will not be tolerated. Prepare to face the consequences of your actions...

About the Mod
Brings in a wanted system that when killing npcs, will increase your notoriety to that faction. Starting with low level threat level (1 star) to the highest threat level (5 stars), the factions will bring in reinforcements and will do everything to eliminate you. If you have played GTA or SaintsRow I'm pretty sure you would know how this works :3.

I wanted to expand Background NPCs feature of wanted system and make it so you could easily create factions of any npc (aircrafts might be buggy).


So prepare to fight against Five different factions of Half Life 2 NPCs if you decide to commit crimes against their people (or their monsters):

The Zombies - Provoke them and you would be facing the horde of zombies and headcrabs
The Resistance - do harm against your allies and youll be dealing with the group of rebels (and their leaders) armed with their makeshift weapons and hacked Combine technology
The Combine - The interdimensional beings that will use their fancy tech and tactics against you.
The Antlions - Killing enough and you would soon attract the hive's attention to swarm you.

And then there are those who don’t seem to belong to any faction at all and is best left alone—interfering with them may have… unforeseen consequences. D̶̪̪̳̗̅͐̒̌̎ͅǒ̶̤͎͈̃͂̀͊̒̿̐n̷̜͎̄̈́̂͑̕͝'̶̜̟̑̑̀͆͘͝ẗ̵̖͕̖̗̲͌ ̸̎͑̀̅́̄̀͜k̷̦͕͖̬̹͗̄i̴͓̩̪̲̓̿͆̑̾͠͝ͅl̸̪̞̼͆̾̄͆͝ͅͅl̴̞̥̞͑̓̏̄̾́ ̶̿̏̿͛h̷̢̡̪̖̘̝̞̠̾̋̍͝i̷̤̙̙͕̞̯̅̈́͐̎̀͆̚m̴̛̪͎̰̮̑́͛͒̑̽

Additional Factions if you're not satisfied yet:
Wanted System VJ Base Factions

You can also Create your own faction . Choose what NPCs to spawn on a certain threat level, etc. or use quick add faction if you're too lazy like me. Whenever I subscribe to a new npc pack, this is a fun way for me to get introduced and try fighting them! So far aircrafts like Helicopters and Gunships might not behave as expected when spawn

Key Features
- Wandering NPCs will start to spawn around the map (can be disabled in options)
- Do crimes (by killing wandering npcs) and prepare to fight against their respective factions.
- Experience fighting against the 5 factions (in the default preset) up to 5 stars . How long can you survive?
- Use the NPC Notoriety Tagger tool (Under WeTools) and tag npcs along to help you out in surviving!
- Or use the tool and tag npcs that will fight the factions to the death
- Lower down your notoriety faster by running and hiding, out-of-sight.
- Set an NPC as VIP that will wipe out notoriety based on needed kill
- Auto NPC cleanups. They will despawn when not actively hunting the player or is stuck.
- Works on any map with both NPC AI Nodes (required) and Navmesh (optional for npcs that need this for navigation)
- Create your own faction! NPCs placed in the same faction will fight together — even if they're from different NPC bases or would normally be hostile toward each other. Mix up those NPCs! Even works mostly with VJ Base , Zbase and DRG Base NPCs!
- Create custom NPCs as you make your faction, assign what weapon they hold, color, size, material and health.
- Too lazy to make your own faction? No Problem! Use the Quick Add Faction which uses an algorithm to make a ready-to-play faction in just few clicks!
- Presets to save your factions!


!! MUST READ NOTES !!
(1) Please play in multiplayer for full functionality

(2) Kindly read the Frequently Asked Questions before asking something. Thank you!

(3) DONT FORGET TO SAVE YOUR PRESETS!! ('Save Current List to Selected Preset') It will save the faction and custom classes you made. If you dont save it will be gone on server restart/changemap.

Mod Reccomendation
Simple NPC Prop Attacking & Breaching (For a relentless pursuit through barricades)
Sandbox Weapon Shop and Money System (If you want some sort of progression while fighting)
Wanted System VJ Base Factions (More Factions! You don't need to make it work for VJ)


Like and Favorite if you loved it! ^w^



Check out my other mods!

Donation would be appreciated for my work ^_^


Have fun Surviving the fights!


Tags: survival, hl2, tool, half life, half-life, zombies, combat, fight, hl, star, crime, criminal, fun, combine, horror, creepy, survive, die, kill, GTA, Grand Theft Auto, Garry's Theft Auto, GTA V, survival, stars, npc, fight, killing floor
Populære diskussioner Vis alle (11)
76
5. juli kl. 18:58
FASTGJORT: Lua Errors / Bugs
w.black57
10
4. juni kl. 4:05
Suggestions
Combine overlord
8
2. apr. kl. 16:23
FASTGJORT: whatever you do dont kill Gman
Femboy Muffin
302 kommentarer
w.black57  [ophavsmand] For 14 timer siden 
Disabled wandering NPCs by default so no more jumpscare npcs out of nowhere :happyfaye:
w.black57  [ophavsmand] 6. juli kl. 16:09 
Kindly read the FAQ
kazzka 6. juli kl. 14:06 
WHY ARE THE NPCS SPAWNING WHEN I DON'T WANT THEM TO!!!!!! is there a way to make the npcs not spawn randomly
w.black57  [ophavsmand] 3. juli kl. 3:13 
@Geisteskrankenchan

No problem, enjoy! :slimetabby:
Geisteskrankenchan 3. juli kl. 2:14 
Oh, my bad, I was looking for it but must've missed it, thanks
w.black57  [ophavsmand] 3. juli kl. 2:07 
@Geisteskrankenchan

Theres an option for you to create your own 'custom' npc in the faction creation tab. Includes spawnflag field, in which i hope would work if you try to add it :magicat:
Geisteskrankenchan 2. juli kl. 21:41 
Hey, would it be possible to add the ability to set spawnflags for NPCs? I noticed Metrocops from spawnmenu always drop a health vial on death while those spawned by your system don't. Letting players configuring flags for that would make dealing with waves more balanced and fun
[ESC]Brendan1579 2. juli kl. 21:40 
i had planned on making the changes myself originally, but i actually found a better method to do what i wanted to do. it's possible it could cause performance issues as you predict, but i don't think it will since my system is based on a lack of a faction to begin with.

players aren't assigned one, and are instead granted one based on their actions.
shoot a combine soldier? you're a rebel.
shoot a rebel? the combine like you now.
meanwhile, zombies and antlions will always attack no matter what. however, i'd like to make the bug bait actually work and be something players can earn.

according to the developer commentary, the bugbait is an entirely scripted entity however so this might not work at all.
w.black57  [ophavsmand] 2. juli kl. 16:47 
@[ESC]Brendan1579

I only had a mindset of it being single player and i cannot have testing with multiplayer. Also doing individual notoriety would cause performance issue imo same problem as having different factions active at the same time.... Also I dont feel like adding contents for this mod anymore :slimehungry:.
[ESC]Brendan1579 2. juli kl. 11:27 
is there any way to make this target specific players?
when one player harms a metro cop, all of the combine attack all of the players, which i hate.
i want them to specifically target the players who attack the combine, because then someone could just keep stirring the pot for fun and make the entire server a warzone all the time.

i want that conflict to be dynamic.