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Going to use this when I do a hospitality run and set up a museum as well.
A corals mod would be cool. Alternate way to get medicines, and toxins. I know people IRL who grow corals in green houses for the biomedical industry.
I'm a QA tester by career, it'd be embarassing if I didn't provide as many details as possible, including error log :D
Such a small detail! I thought at first it might have something to do with changing landing position. Glad to hear you managed to identify it so quickly and that there will be fix soon! <3 Can't wait for the fishies <3
Thanks you so so much for the great error report, the log message and the picture were essential to identify the issue. I have pushed a potential fix for the issue, it's caused if a tank attachment like a filter is transported via gravship and spawns on the new map before the tank it is inside of.
Hey! I have encountered a kinda breaking bug with Aquariums (which makes me very sad, cause I adore aquariums and was excited to create an awesome one). I have all the DLCs and a ton of mods, just to preface.
I built aquariums onto my ship when I was on an orbital mechstation and when I wanted launch and change maps, upon arriving to a new map, selecting starting position (changed from default) and starting the landing itself, the map got stuck in the "landing" state, never actually landing and showing up, never finishing, icons gone.
This is what the aquarium in question looked like: https://imgur.com/a/Fgsoayr
And I managed to snatch the error: https://pastebin.com/REXNGExY