Team Fortress 2
The Peacekeeper
Stats
Pros:
+20% faster firing speed
+15% faster projectile speed
+33% clip size
Cons:
-25% damage penalty
No random critical hits.
Последно редактиран от Panos; 30 ян. 2014 в 13:00
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Показване на 1-15 от 39 коментара
Making this the ultimate spam weapon
Първоначално публикувано от ☯Tofumaster☯:
Making this the ultimate spam weapon
Damn straight.
-25% smaller clip size
-50% smaller blast radius
-5% max primary ammo
grenades explode on contact with surfaces (i'm also afraid of the number 13)
Първоначално публикувано от ☯Tofumaster☯:
Making this the ultimate spam weapon
it is the most op spam weapon I have ever seen its like half of what the scottish resistance is in x10
+50% Clip Size
+15% Firing Speed
+20% Projectile Speed
-20% Damage Penalty
-20% Explosion Radius
-15% Reload Speed
-25% Max Primary Ammo on Wearer
Последно редактиран от <blank>; 23 авг. 2014 в 8:12
hmm...

+5 hp on grenade hit
+50% clip size
25% more ammo from dispensers
Direct hit with grenade gives 10 HP instead of 5 HP
Grenades only take 1.5 seconds to explode
if you get 5hp overheal you deal 1 extra point of damage. can be stacked up.
no random critical hits
cannot be MINI-crit boosted
25% slower reload time
+3% random grenade deviation
weapon's damage decreased by 1 point each 2 hp lost
-25% firing speed
5% chance that crits do mini-crit grenade damage (only way to deal minicrits with wep)

whatcha think?

Последно редактиран от licensed glue consumer; 28 авг. 2014 в 10:05
Първоначално публикувано от NotNoobLoser (P2P):
hmm...

+5 hp on grenade hit
+50% clip size
25% more ammo from dispensers
Direct hit with grenade gives 10 HP instead of 5 HP
Grenades only take 1.5 seconds to explode
if you get 5hp overheal you deal 1 extra point of damage. can be stacked up.
no random critical hits
cannot be MINI-crit boosted
25% slower reload time
+3% random grenade deviation
weapon's damage decreased by 1 point each 2 hp lost
-25% firing speed
5% chance that crits do mini-crit grenade damage (only way to deal minicrits with wep)

whatcha think?

Sounds good. The demo could use a weapon for survivability like the soldier has.
Non-leathal ey?
-85% damage
+175% knockback
+5% movement speed
-20% max ammo
-40% clip size
+10% reload speed
+10% faster firing speed
+15% projectile speed
No random crits
All crits are mini crits

All percentages can be tweaked if Valve decides to use this :3
Последно редактиран от Litwick!; 1 ноем. 2014 в 15:08
Първоначално публикувано от ⓝotⓝoobLoser NotFound Slag:
hmm...

+5 hp on grenade hit
+50% clip size
25% more ammo from dispensers
Direct hit with grenade gives 10 HP instead of 5 HP
Grenades only take 1.5 seconds to explode
if you get 5hp overheal you deal 1 extra point of damage. can be stacked up.
no random critical hits
cannot be MINI-crit boosted
25% slower reload time
+3% random grenade deviation
weapon's damage decreased by 1 point each 2 hp lost
-25% firing speed
5% chance that crits do mini-crit grenade damage (only way to deal minicrits with wep)

whatcha think?

Sounds great. Good balance.
+Can gas enemies (15-20 hp per second)
+50% larger magazine size
+When grenades shatter, releases gas (Spreads about 5-7 meters)
+25% larger ammo reserves

-90% Damage penalty
-Grenades shatter after 1 bounce on any surface, including players
-No random critical hits
-Cannot be crit-boosted

=Gas effect slightly blurs vision or makes lighting much brighter, slows down players.

These stats are meant to make it into a crowd-control weapon, it can make enemies panic and drive them out of their spot to avoid damage.
Първоначално публикувано от Catcommando_:
Non-leathal ey?
-85% damage
+175% knockback
+5% movement speed
-20% max ammo
-40% clip size
+10% reload speed
+10% faster firing speed
+15% projectile speed
No random crits
All crits are mini crits

All percentages can be tweaked if Valve decides to use this :3

This can be useful to push back the enemy team, especially in those tight situations
A projectile version of the airblast c:
-Grenades Split in Two on impact with anything includes players
-+25 Damage
-Slower Reload Speed
-Slower projectile speed
Първоначално публикувано от ☯Tofumaster☯:
Making this the ultimate spam weapon
I would love this to be able to just put out a ton more spam with my pill launcher, which I already do
Remember not too many stats. Keep it simple. Like what this guy said:

Първоначално публикувано от 大囗:
+Can gas enemies (15-20 hp per second)
+50% larger magazine size
+When grenades shatter, releases gas (Spreads about 5-7 meters)
+25% larger ammo reserves

-90% Damage penalty
-Grenades shatter after 1 bounce on any surface, including players
-No random critical hits
-Cannot be crit-boosted

=Gas effect slightly blurs vision or makes lighting much brighter, slows down players.

These stats are meant to make it into a crowd-control weapon, it can make enemies panic and drive them out of their spot to avoid damage.

But something like


Charged Shot releases gas. (Does damage like bleed)
Has 6 shots
Heals if a Target is in the gas (50% of the damage done is returned back as health) (Only in gas attacks)

-25% Damage
-10% Explosive radius


It would be well a crowd control weapon something mainly for defence.
This would be a defencsive weapon for sure.
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