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The result is you loose the covert action completely, an still has to wait for it to finish in order to start a new one. [/quote]
The extra characters are what makes their name turn the same purple color as Psi Ability icons use.
I'll investigate this.
There really isn't anything I can do about this, to be honest.
I might investigate this. Maybe. Probably not any time soon, though...
The ability list is generated based on the XComLatentPsionics.ini list. Just change:
+PsionAbilityTree=(Rank=2, AbilityName="Psion_Rend")
to:
+PsionAbilityTree=(Rank=2, AbilityName="")
And the ability won't show up.
As for the Shard Gauntlet comment... They do, actually. As long as they a Templar ability (such as Rend itself), one will be created and equipped on the soldier. They are also given an invisible psi amp under similar conditions.
You can adjust these values in the .ini files if you so desire.
The animation expects the Psi Amp to be there but one will only be visible if you actually have a Psi Amp equipped. So... less visual bug and more visual... um, consequence?
I'll try to investigate this...
I can't say I've ever had this crash on me. It's probably two or more mods interacting in unexpected ways OR a different mod crashing. Disable all mods but this one (and highlander) and enable mods one by one until it crashes. And, yes, cosmetic mods *can* cause crashes.