Zombie Panic! Source

Zombie Panic! Source

Apartment Block
 This topic has been pinned, so it's probably important
Wibble  [developer] 21 Jan, 2018 @ 2:50pm
Bug Reports and Feedback
:health: Report bugs and give constructive feedback :health:
Last edited by Wibble; 23 Jan, 2018 @ 1:25pm
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Showing 1-6 of 6 comments
Breezy 23 Jan, 2018 @ 7:26am 
Phys doors opens both directions. Maybe that's a useful feature, but old players can quickly deal with them. Try to copy destructive doors from official maps. I'm also not sure about weapon and ammo balance.

(You can lock one of directions by adding little 1x1 nodraw block near doorway, to make phys door open only in one direction)
Last edited by Breezy; 23 Jan, 2018 @ 7:27am
Wibble  [developer] 23 Jan, 2018 @ 8:27am 
Originally posted by AlexBryzy:
Phys doors opens both directions. Maybe that's a useful feature, but old players can quickly deal with them. Try to copy destructive doors from official maps. I'm also not sure about weapon and ammo balance.

(You can lock one of directions by adding little 1x1 nodraw block near doorway, to make phys door open only in one direction)
Thanks for the good feedback man I'll look into it.
Cpt.Haxray 24 Jan, 2018 @ 9:07pm 
Originally posted by Wibble:
Originally posted by AlexBryzy:
Phys doors opens both directions. Maybe that's a useful feature, but old players can quickly deal with them. Try to copy destructive doors from official maps. I'm also not sure about weapon and ammo balance.

(You can lock one of directions by adding little 1x1 nodraw block near doorway, to make phys door open only in one direction)
Thanks for the good feedback man I'll look into it.

Don't bother putting a nodraw block, you can set it on the entities of func_doors to only open one way or the other.
Wibble  [developer] 25 Jan, 2018 @ 7:10am 
Originally posted by Cpt.Haxray:
Originally posted by Wibble:
Thanks for the good feedback man I'll look into it.

Don't bother putting a nodraw block, you can set it on the entities of func_doors to only open one way or the other.
Its not a func_door its a physical block connected to a hinge.
Cpt.Haxray 25 Jan, 2018 @ 1:36pm 
Originally posted by Wibble:
Originally posted by Cpt.Haxray:

Don't bother putting a nodraw block, you can set it on the entities of func_doors to only open one way or the other.
Its not a func_door its a physical block connected to a hinge.

Thats a terrible idea and should be changed to a func_door instead. The 'physical' ones are super buggy and easy to break in horrible ways.
Wibble  [developer] 25 Jan, 2018 @ 4:13pm 
Originally posted by Cpt.Haxray:
Originally posted by Wibble:
Its not a func_door its a physical block connected to a hinge.

Thats a terrible idea and should be changed to a func_door instead. The 'physical' ones are super buggy and easy to break in horrible ways.
Well I've changed it.
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