X Rebirth

X Rebirth

Improved Object Menu
Slug "borl" Johnny  [developer] 13 Apr, 2018 @ 10:43am
Empty Zone Rename Problem
Comments are too short for the post I made, so using this thread instead.

In trying to reproduced the bug, here's the steps I took.

1) Start a new freeplay game, which puts me in Far Out.
2) Cheat some money in and buy a CV and an architect, put it in squad, so that build locations are visible.
3) Take the CV to an Empty Space zone, whose "number" on the map is -1. Clicking on build locations shows "Empty Space" in the header of the event monitor.
4) Tell it to build a Cell Fab Matrix, give it some money, etc, and wait until the first stage is complete.
5) Look at the menu of the Cell Fab Matrix, and select the location row showing "Albion / Far Out / Empty Space" - the "4" button says "Rename".

For what it's worth, the logic for whether it's a rename button or not is mostly copy-pasted from the vanilla object menu, and requires that:

- The object being inspected is a station
- The object is player-owned
- The object is in a temporary zone

Of the three, I suspect the third condition is most likely to be false, as it'd be obvious if you were looking at a non-station or a non-player-owned thing. If you have a save file where the renaming doesn't work, and a list of mods you're using, I'll definitely take a look at them.
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Showing 1-8 of 8 comments
Cybes 13 Apr, 2018 @ 11:38am 
Thanks for your attention on this one - especially since it doen't seem to be an issue for many people.

Right, so the station is a station that has gone at least to the point of squaking for a manager; is *my* station; is in a temporary zone. Steps one to four match my experience. The difference comes is at step 5: button 4 does not read "Rename" - it says "Details", and just reopens the map.

Modlist: (more extensive than I thought; could use trimming.)
HOME OF LIGHT (official)
TELADI OUPOST (official)
Improved Object Menus (of course!) [Nexus initially; uninstalled and deleted folder then sub'd here]
Cargo Drone Plus
Godmode for Player Ships and Stations (may remove this)
ButterRanges (manually tweaked viewing angles - should not affect issue)
CES - Combat Enhancement Scripts [Nexus]
Mission Computer
Engineer Fix [Nexus]
Flyby Claiming (may remove this - fighters are useless)
Smalltalk Hack [Nexus]
More Crew
Ledda Industrial Construction Shop
Ledda ShipTech Fab
No Jump Fuel for Player Ships
NPCs Gain XP
Relation Talks [Nexus]
Secret Stash
Show Resources
Shut Up Ren (might replace this - not effective via radio)
Sidebar Extender (required by something else here)
Simoom's Lantern
Black Market Seminars [Nexus]
Virtual Seminar (may remove; flakey effectiveness)
Trade Relations [Nexus]
Yet Another Trader
FED Young Females

OOHH..! Going through the Nexus downloads, I found one not showing up in the 'Extensions' list: Tactical Map. That improves the vanilla map in many ways, but replaces the bottom right button "for non-obvious uses". Like renaming things, I wonder? I'll do some checking and get back to you.
Cybes 13 Apr, 2018 @ 12:16pm 
Well, that was a short trip. ;p

Turns out that it was *this* one that requires Sidebar Extender. Can't remove Tactical Map wihout borking the save, either. And, not showing up in the Extensions list, I can't just turn it on and off for experimentation with a new game - it's root and branch removal.

There's no mention of others with renaming probelms on the Egosoft thread for it, though, so either this is not the culprit, or nobody there names anything.

Given the improvments, loss of renaming is an accpetable price to pay.
Slug "borl" Johnny  [developer] 13 Apr, 2018 @ 1:09pm 
Your mod list looks pretty fine, and I'd be surprised if any of those conflicted with this mod. It sounds like you are doing everything fine, too.

Hopefully I can help with Tactical Map, as that's also by me ;) but it has no relation to any renaming, and doesn't interfere with the object menu either. Sorry about the save attachment, the next version will be uninstall-friendly (at which point I'll put it on Steam too), but if it's having an effect without even being listed in the extensions menu, that's very weird. But the current version (1.3) doesn't actually need Sidebar Extender anymore, that's probably a readme I forgot to update.

Just to be pedantic, does the button in step 5 for you show "Details" exactly, or "Show on map"? I've looked through many revisions of the code and I don't think I've ever programmed it to say "Details". If that's the case it could be something more to go on.

Could you upload a save-game I could look at? I'm interested to see how it looks on my end.

P.S. at step 5 earlier, I took a screenshot of what I see on my end, just in case. https://i.imgur.com/dMnVAee.jpg
Last edited by Slug "borl" Johnny; 13 Apr, 2018 @ 1:23pm
Cybes 13 Apr, 2018 @ 11:05pm 
Ah - I wondered if you were the same Johnny, but it's a big world and that seems like a common name. My congratulations on Tactical Map as well - it makes life in this game a lot less of a chore. :)

You're right "Show on Map". Screenie: https://i.imgur.com/X2IWPx8.jpg The screenshot took the cursor off, but it's sitting in the middle of the zone name - much where yours was.

Save: https://drive.google.com/open?id=1J9LF7Ym6X9CrXbtORSwdYV_vxAEIN6xK
Slug "borl" Johnny  [developer] 14 Apr, 2018 @ 6:45am 
Thanks, I've loaded your save and looked at Otani Dispensary like in the screenshot, and I could rename the zone as normal. I have noticed your savegame still depends on the 1.0 Nexus version of the mod - if you can still load it, is it possible you have both Steam and Nexus versions installed somehow? I know it's unlikely, because as you've said you made sure to delete the old folder, but I'd have thought it would refuse to load the save without the Nexus version installed. I can easily take the dependency off and re-upload it for you.
Last edited by Slug "borl" Johnny; 14 Apr, 2018 @ 9:52am
Cybes 14 Apr, 2018 @ 12:07pm 
" I have noticed your savegame still depends on the 1.0 Nexus version of the mod - if you can still load it, is it possible you have both Steam and Nexus versions installed somehow?"

I really wouldn't have thought so, but realty trumps thought every time. ;p I'll wipe it again and resub. If you could do your magic with the dependecy, I woud be very grateful.
Slug "borl" Johnny  [developer] 18 Apr, 2018 @ 9:08am 
Hi, sorry for the delay. Here's the save with the dependency removed: https://drive.google.com/open?id=1sCy6f2aNkBNKRxkMuQAb5Utw337x_OOD

Also, when you look at the mod folder, there should be (alongside content.xml and ui.xml) either ext_01.cat and ext_01.dat, or a few folders. If you have both, that's a definite sign both versions are installed.
Cybes 19 Apr, 2018 @ 10:49am 
Many thanks, Johnny! :)
...[edit]...
All fixed! Things are now working as advertised. You're a champ!
Last edited by Cybes; 19 Apr, 2018 @ 11:04am
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