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Is this mod compatible or can it be made compatible with this auto consume potion mod?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=883381751
We would like to use it in a mod pack however compatibility with Auto Consume would help greatly.
Thanks for your consideration!
So if I am reading this last post correctly.
*Release UI as a stand alone
*Potions drop rate is to high and needs to be lowered
*Possibly combine all effects in each category into 1 potion and make it very rare?
I'll ask "Sch123" to verify.
6 Potions in total, 1 for HP Increase, 1 for Mana Increase, and 4 Potions for the other
4 Stats Str, Dex, Magic, Defense.
Because i noticed, once you reach Max Level, and Max Defense at some Point
the Hitpoints will not increase anymore.
So is it possible for you to Create HP and MP Increase Potion
that increase Health and Mana Permanently?
Maybe one that Increases Health by 10 or 20 Points?
And can you make them available at Vendors (Maybe for a High Price)
Because i noticed, no one did a Stat Potion Mod before!
Sure, there is the Console Cheat Editor, but even with this
Console, you have no Influence over the HP and MP Stat at all.
And how i said, at a certain Point (At Max Level, or High Defense or High Magic)
it is not possible
to increase the HP and MP Stat any further.
So i really hope you can at least make some HP and MP Increase Potions
available at Ingame Vendors (Or Multiple Versions of the Mod; Drop Rate or Merchant)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1380120906
I have messed around with the Console Cheats a bit.
Then i noticed this Fact, that the Damage can ALWAYS Increase
(Even with a Str of 12000, the Damage still goes up),
but this is sadly not Possible for HP and MP.
It is possible to put some Stat Points into Defense, even beyond 12000 or so,
but the Increase of HP stops, same for Magic / MP
So this would be really cool to have 2 (HP, MP) or 6 Potions (For the other 4 Stats)
in the Game.
I have browsed through every possible Mod Section; Nexus, FansiteRunic
No one did such a Mod before.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1382259354
*UI stand alone is out
*Drop rates should be better
*Combined effects to reduce the number of potions by about half. This had the added bonus of reducing drops as well
*Added in Crafting/Potion changing
*Added the 5 STAT potion to the vendor from my other mod
*Added in the Permanant HP and MP potions for some added high level character progression
*Added Random Potions to the General Merchants
*Added Potions to the Gambler - Give him all your money!
Any other ideas I am all ears! Thanks guys you're great!
Albrecht the Transmuter (crafting) has been taught a new recipe by a traveling mage!
*Increased the cost of the STAT potion by 25,000 gold.
*Added a new crafting item to the vendors.
*The same mage that taught Albrecht has accidentally dropped some potions from the recipe around the world during his travels. The drop rates of Permanant HP and MP potions has been doubled!
These were some of the issues I've been getting messaged about hopefully this takes care of things still a few more issues like different bottle sizes for the different potions that I am looking into. Anything else you guys have would love to hear it.