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+: +35% resistant to all damage
+: +20% melee damage
-: can only activate when primary weapon is empty
-: upon collecting ammo, effect wores off immidiately
i: effect lasts for 12 seconds
i: recharges for 30 seconds after nomming
i: can be thrown away by alt-fire. Becomes low health kit for other players (including the enemy).
i: when the player eats the Tasty Thanksgiving Turkey even with remaining ammo, it plays the nomming animation but has no effect given.
that is actually a pretty cool idea but imagine you had uber for 5 secs u couldnt do much
+ Faster recharge time
+/- Restores medium health to user
That's just an idea for this so it won't be better than the sandvich but still as useful as it.
A normal uber is 8 seconds long....
how about this:
after consumption
-40% moving speed
+50% damage resistance
*can be used twice
*20% chance the chicken is expired and will hurt u rather then heal
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