Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Any other changes not listed were very minor and more than likely changed as a quality of life change or to get past another issue I didn't want to waste time on.
What tools did you use to port this?
While I don't have any names listed here the apps being listed should be credit enough.
For those experiencing crashes or have invisible assets see below for fix
Documents / My Games / KillingFloor2 / KFGame / Cache
Then locate the proper ID by searching folders until you find badlands and then delete the entire folder.
This should only be affecting those who had previous versions of this map. Primarily the version before the map name prefix was changed to avoid name conflicts with another map.
Note - If you are missing any assets on the map or something doesn't appear correct deleting the folder in the cache directory could also potentially fix that.
Symptoms of missing assets
1. Blue & White checkboard materials on any surfaces
2. Character models whether it be a survivor or zed are floating in a fixed position. Sometimes the falling animation will play when this happens.