Stellaris

Stellaris

Staggered Habitats (2.2)
Draconas  [developer] 3 Jul, 2018 @ 10:27am
Feature Requests
Current backlog:
  1. Fixing up all the art.
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Showing 1-10 of 10 comments
Draconas  [developer] 3 Jul, 2018 @ 10:28am 
Requested by mazrados:
Habitats buildable around moons.
Draconas  [developer] 3 Jul, 2018 @ 10:29am 
Invesitgate preventing building around asteroids and switching the mineral benefit to molten planets to be more inline with the vanilla habitat
Draconas  [developer] 3 Jul, 2018 @ 10:29am 
Habitat size adjusts depending on parent body size.
mazrados 4 Jul, 2018 @ 8:39am 
Just wanted to write that Draconas :) It would go well with habitatas buildable everywhere.
mazrados 4 Jul, 2018 @ 5:24pm 
Some more diversity:
- Barren worlds have some minerals (less then asteroids) and maybe some enrgy.
- Ice planets a bit of minerals and energy (maybe same as barren?).
- Gas giants may have some energy (as a failed stars). Less then stars or stars could have more then now
- More special tiles for special buildings as on colony habitats: something on stars to get much more energy, on gas giants - not sure what exactly but i feel there could be something.

Somewhere could be also reaserch benfits but not sure where. Maybe stars or gas giants?
mazrados 5 Jul, 2018 @ 5:53pm 
Mining buildings should be not possible on stars and gas giants. I mean, what possibly could be mined there?

Building description sais it's mining asteroids in system. But what if in system there are no asteroids? And since habitats are possible on asteroids it make more sense to assume that for habitat buildings are only available resources from parent body.
mazrados 5 Jul, 2018 @ 5:55pm 
On star habitats could be possible building on special tiles for mining. Something similar to star lifter. Not so efficient ofcourse. As star litfer produces 1000 minerals, it could be something about 100.
Draconas  [developer] 9 Jul, 2018 @ 5:11am 
I mean they are possible, but that is not the spirit of the mod as I wanted to write it. I am half tempted to split the Mod into Staggered Habits (only build the habs early in sections, no special habs or tiles, habs only allowed on same planets as vanilla) and Drac's Habits expanded (all the bonus features). That will be a long term project as that one is more complicated and needs options.
mazrados 9 Jul, 2018 @ 10:08am 
Just giving ideas :)

Yes, it might be good idea to split in 2 mods.
Draconas  [developer] 4 Jan, 2019 @ 4:32am 
So interesting / balence altering features now moving to https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1613516916 which already has asteroid and star mining.
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