Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
That might be something i can`t fix, because the addon simply reacts on the kind of damage that GMod tells it. If the SNPCs emits a other kind of damage the Addon reacts different
Yea you are right. Im afraid I cant change that anymore, unless I create new symbols for the radiation damage, but I think I described this problem somewhere else before, because my addon uses GMODs damage indicators, a set of kinds of damages. Radiation damage wasnt seperate, it was in combination with something else my addon shows. Since gmod doesnt give out a seperate radiation damage, I cant check for that, and therefor cant add a seperate radiation damage indicator, sorry.
if not, its the map
Ok, good to know lol. And yes, its my mod