Total War: SHOGUN 2

Total War: SHOGUN 2

Unlimited Tier 4 Buildings - Boshin
EoNightcore  [開発者] 2018年7月30日 14時12分
Bug Reports
I'm tired of writing these reports with descriptions.
< >
1-6 / 6 のコメントを表示
Can you create a list of why this might cause issues? I have a mod that reduces the cost of buildings, would that impact this?
EoNightcore  [開発者] 2020年10月29日 23時56分 
@The Dark Ranger
There are several ways a mod can affect buildings.
Unlimited Tier 4 Boshin modifies the building table directly; assuming the mod you're subscribed to also modifies the building table, it would thus likely not be compatible, due to both mods modifying the same piece of code. The mod loaded last would probably be the one who's changes appear the most.

Of course, this doesn't really matter when it's a matter of a building mod that has new buildings. Seeing as how new buildings don't affect the same buildings in this mod, both mods should, in theory, be compatible.

However, said building-cost reduction mod might modify a different table that instead applies a buff on a clan. Since it's not directly modifying the building table, it would thus be compatible with Unlimited Tier 4 Boshin or any other building mod that only affects the building table.
最近の変更はEoNightcoreが行いました; 2020年10月30日 0時00分
Would I need to start a new game for this to take effect?
EoNightcore  [開発者] 2020年10月30日 20時26分 
@The Dark Ranger
Something like a building mod shouldn't need to have a new game start; typically only files that do something like modify the start position of armies or add in new territories, those type of mods typically mention if they require a new game in the description though.
EoNightcore の投稿を引用:
@The Dark Ranger
Something like a building mod shouldn't need to have a new game start; typically only files that do something like modify the start position of armies or add in new territories, those type of mods typically mention if they require a new game in the description though.
Well I have disabled several mods and still have no idea why this won't work, could it be something on your end like the mod isn't up to date enough?
EoNightcore  [開発者] 2020年11月1日 17時19分 
The Dark Ranger の投稿を引用:
EoNightcore の投稿を引用:
@The Dark Ranger
Something like a building mod shouldn't need to have a new game start; typically only files that do something like modify the start position of armies or add in new territories, those type of mods typically mention if they require a new game in the description though.
Well I have disabled several mods and still have no idea why this won't work, could it be something on your end like the mod isn't up to date enough?
Could be, once I begin making Shogun 2 Mods again, I'll take a look into this one, and all my other mods at that.
< >
1-6 / 6 のコメントを表示
ページ毎: 1530 50