全面战争:幕府将军2

全面战争:幕府将军2

Unlimited Tier 4 Buildings - Boshin
EoNightcore  [开发者] 2018 年 7 月 30 日 下午 2:12
Bug Reports
I'm tired of writing these reports with descriptions.
< >
正在显示第 1 - 6 条,共 6 条留言
The Dark Ranger 2020 年 10 月 29 日 下午 9:39 
Can you create a list of why this might cause issues? I have a mod that reduces the cost of buildings, would that impact this?
EoNightcore  [开发者] 2020 年 10 月 29 日 下午 11:56 
@The Dark Ranger
There are several ways a mod can affect buildings.
Unlimited Tier 4 Boshin modifies the building table directly; assuming the mod you're subscribed to also modifies the building table, it would thus likely not be compatible, due to both mods modifying the same piece of code. The mod loaded last would probably be the one who's changes appear the most.

Of course, this doesn't really matter when it's a matter of a building mod that has new buildings. Seeing as how new buildings don't affect the same buildings in this mod, both mods should, in theory, be compatible.

However, said building-cost reduction mod might modify a different table that instead applies a buff on a clan. Since it's not directly modifying the building table, it would thus be compatible with Unlimited Tier 4 Boshin or any other building mod that only affects the building table.
最后由 EoNightcore 编辑于; 2020 年 10 月 30 日 上午 12:00
The Dark Ranger 2020 年 10 月 30 日 下午 1:07 
Would I need to start a new game for this to take effect?
EoNightcore  [开发者] 2020 年 10 月 30 日 下午 8:26 
@The Dark Ranger
Something like a building mod shouldn't need to have a new game start; typically only files that do something like modify the start position of armies or add in new territories, those type of mods typically mention if they require a new game in the description though.
The Dark Ranger 2020 年 11 月 1 日 下午 5:05 
引用自 EoNightcore
@The Dark Ranger
Something like a building mod shouldn't need to have a new game start; typically only files that do something like modify the start position of armies or add in new territories, those type of mods typically mention if they require a new game in the description though.
Well I have disabled several mods and still have no idea why this won't work, could it be something on your end like the mod isn't up to date enough?
EoNightcore  [开发者] 2020 年 11 月 1 日 下午 5:19 
引用自 The Dark Ranger
引用自 EoNightcore
@The Dark Ranger
Something like a building mod shouldn't need to have a new game start; typically only files that do something like modify the start position of armies or add in new territories, those type of mods typically mention if they require a new game in the description though.
Well I have disabled several mods and still have no idea why this won't work, could it be something on your end like the mod isn't up to date enough?
Could be, once I begin making Shogun 2 Mods again, I'll take a look into this one, and all my other mods at that.
< >
正在显示第 1 - 6 条,共 6 条留言
每页显示数: 1530 50