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Also, I'll not be putting it on Nexus in any hurry. I'll want to make sure this next upcoming update isn't broken first.
it didnt seem to increase the dmg by much, but I only tested with a few points in Fort Joy.
Incarnate and other summons are AI controlled, Some are Player controlled.
Can you share FX_AR_WarfareChain.lsefx file?
I'm trying to create a separate skill Chain Pull :)
Also, can you teach us how to make custom attributes?
Wondering for a personal project for myself and some friends.
Attributes can't be directly modded. But what I did is I created status effects with no icons, meaning they're invisible, that apply hidden bonuses to characters such as +% damage. I then used story scripting to assign attributes based on points in Strength for example (Might in Attribute Insanity).
I used Story script for the rest of the effects like Speed's attack doubling.