Starbound

Starbound

Weapon Retrofitting Station
Psyny  [ontwikkelaar] 18 sep 2018 om 18:24
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i keep geting "improper conversion to jsonarray from object"
Flip Slash from the Violium Broadsword and as main weapon doesn't seem to work with combining with another weapons.

Edit: Okay, this is worse than anticipated. Whether or not I've touched anything related to your mod, I can't Flip Slash. It'll only freeze. Switching weapons allows me to continue as normal - or so I thought. Doing the Flip Slash freeze also kills my ability to use any of the techs. Unsubbing the mod in the affected save doesn't fix that issue.

Edit 2: Nevermind, I found the cause. It's from a mod conflict. My bad. It conflicts with the WEAPON.pak by Nebulox/NicknameNeeded.

Edit 3: Pogo Sword ability is bugged though. It kinda freezes and causes the same lockdown on Techs but it comes around after.

Edit 4: And Super Spin Slash...
Laatst bewerkt door BE02-Raziel; 29 sep 2018 om 21:02
Psyny  [ontwikkelaar] 30 sep 2018 om 9:47 
Origineel geplaatst door Do Thesis, Tyle:
Flip Slash from the Violium Broadsword and as main weapon doesn't seem to work with combining with another weapons.

Edit: Okay, this is worse than anticipated. Whether or not I've touched anything related to your mod, I can't Flip Slash. It'll only freeze. Switching weapons allows me to continue as normal - or so I thought. Doing the Flip Slash freeze also kills my ability to use any of the techs. Unsubbing the mod in the affected save doesn't fix that issue.

Edit 2: Nevermind, I found the cause. It's from a mod conflict. My bad. It conflicts with the WEAPON.pak by Nebulox/NicknameNeeded.

Edit 3: Pogo Sword ability is bugged though. It kinda freezes and causes the same lockdown on Techs but it comes around after.

Edit 4: And Super Spin Slash...

Hey! Thanks for report.

I'll look into Pogo Sword soon... But far as I know, Super Spin Slahs is supposed to be working. Can you tell me a weapon with Super Spin Slash ( the one you used )?
Or it was a random weapon?
Psyny  [ontwikkelaar] 30 sep 2018 om 9:48 
Origineel geplaatst door Eitii:
i keep geting "improper conversion to jsonarray from object"

Hum... For any weapon combination?
I combined solus katana, the protectorate broadsword, and time pierce, whenever I try to use the time stop ability, my game crashes can you please fix it, I want a super sword
My Shift Fire and Shift Rightclick abulitys are gone on my guns, i had super OP guns and now there a little less OP but still OP
ALLL MY STEAM GAMES CRASH WHEN I TURN THIS MOD ON :P HELP ME
The Shift abulities dont work for some reason
I've found that fusing fist weapons just doesn't seem to work but i'm still experimenting
I have a 2 handed weapon that previously had all three abilities enabled, parry on right click, blink explosion on shift left click and traildash on shift right click, but after retrofitting it with a weapon of the same type but higher dps, showing max compatibility, the traildash will glitch out at the end and freeze, stopping all techs from activation as well. At least the tech glitches goes away once I toss the broken item and swap weapons a few times.

I did a little poke around in the raw json with Rexmeck's item editor:

"projectileType" : "electricTrail",

was stripped from its code in between

"class" : "TrailDash",

and

"name" : "Trail Dash"

but everything else remained identical in format, minus the increase of damage. Once the line was added in, everything worked fine.

I was experimenting with some of the other abilities a little as well, fresh weapons seems pretty decent but if they were edited before, pogo will bug as well. I have some other weapon editing mods so it could be incompatibility, was hoping to eliminate the easy route and see if it's a bug with the mod itself.
I'm trying to retrofit a katana to have the special of another while keeping the damage. Not only it reduces the level from 5 to 1, making the damage crank down but the specials also don't work properly. I'm using it with the mod Procedural Katanas.
Bug found: When i mixed the Drill Spear, its drill charge makes where i cant move the spear in a different direction, and only stops drilling when i change out of the weapon... Fix?
Another Bug: When i mixed Erchius Eye and Adaptable Crossbow it said the compatibility was high, but when i use the adaptable crossbows element switch, it didn't use poison, or fire or any of the other ones...
And all of solus katana abilities are broken. (Im also using the mod that gives Solus Katana more abilites.
Ive found a bug. weapon bow,

Bug:
cant use the bow after i loaded the game
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