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Rapporter et problem med oversettelse
Edit: Okay, this is worse than anticipated. Whether or not I've touched anything related to your mod, I can't Flip Slash. It'll only freeze. Switching weapons allows me to continue as normal - or so I thought. Doing the Flip Slash freeze also kills my ability to use any of the techs. Unsubbing the mod in the affected save doesn't fix that issue.
Edit 2: Nevermind, I found the cause. It's from a mod conflict. My bad. It conflicts with the WEAPON.pak by Nebulox/NicknameNeeded.
Edit 3: Pogo Sword ability is bugged though. It kinda freezes and causes the same lockdown on Techs but it comes around after.
Edit 4: And Super Spin Slash...
Hey! Thanks for report.
I'll look into Pogo Sword soon... But far as I know, Super Spin Slahs is supposed to be working. Can you tell me a weapon with Super Spin Slash ( the one you used )?
Or it was a random weapon?
Hum... For any weapon combination?
I did a little poke around in the raw json with Rexmeck's item editor:
"projectileType" : "electricTrail",
was stripped from its code in between
"class" : "TrailDash",
and
"name" : "Trail Dash"
but everything else remained identical in format, minus the increase of damage. Once the line was added in, everything worked fine.
I was experimenting with some of the other abilities a little as well, fresh weapons seems pretty decent but if they were edited before, pogo will bug as well. I have some other weapon editing mods so it could be incompatibility, was hoping to eliminate the easy route and see if it's a bug with the mod itself.
Bug:
cant use the bow after i loaded the game