Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Hán giản thể)
繁體中文 (Hán phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bungari)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (tiếng Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraine)
Báo cáo lỗi dịch thuật
Edit: Okay, this is worse than anticipated. Whether or not I've touched anything related to your mod, I can't Flip Slash. It'll only freeze. Switching weapons allows me to continue as normal - or so I thought. Doing the Flip Slash freeze also kills my ability to use any of the techs. Unsubbing the mod in the affected save doesn't fix that issue.
Edit 2: Nevermind, I found the cause. It's from a mod conflict. My bad. It conflicts with the WEAPON.pak by Nebulox/NicknameNeeded.
Edit 3: Pogo Sword ability is bugged though. It kinda freezes and causes the same lockdown on Techs but it comes around after.
Edit 4: And Super Spin Slash...
Hey! Thanks for report.
I'll look into Pogo Sword soon... But far as I know, Super Spin Slahs is supposed to be working. Can you tell me a weapon with Super Spin Slash ( the one you used )?
Or it was a random weapon?
Hum... For any weapon combination?
I did a little poke around in the raw json with Rexmeck's item editor:
"projectileType" : "electricTrail",
was stripped from its code in between
"class" : "TrailDash",
and
"name" : "Trail Dash"
but everything else remained identical in format, minus the increase of damage. Once the line was added in, everything worked fine.
I was experimenting with some of the other abilities a little as well, fresh weapons seems pretty decent but if they were edited before, pogo will bug as well. I have some other weapon editing mods so it could be incompatibility, was hoping to eliminate the easy route and see if it's a bug with the mod itself.
Bug:
cant use the bow after i loaded the game