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This is actually a side effect of early development, I had made all the titles set as important to make the AI somewhat smarter in how it uses them.
I later forbade the AI from using them via the honorary titles screen and instead use special decisions, I just forgot to remove the "important" flag from the titles later.
I'll fix that in the next update.
I did initially split the chinese cultures into a seperate court, but having that created a whole mess of problems. So I decided to leave cultures alone and just seperate them by religion.
It already does in an indirect way, AI members try to increase their power if the emperor is a child/weak.
You work with the guy who made https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1840725833&searchtext=Twilight
So the Empires in the game feel more realistic