XCOM 2
Operations Unknown: An XCOM 2 Map Mod [WOTC]
McDenny's 09  [kehittäjä] 25.12.2018 klo 12.46
Bug Reports and Other Mistakes
Please report all bug reports and other issues regarding Operations Unknown here. Any reports left in the comments will be deleted and ignored.
And please be specific too, I cannot help you if you refuse to elaborate on your problem
Viimeisin muokkaaja on McDenny's 09; 25.12.2018 klo 12.48
< >
Näytetään 1-6 / 6 kommentista
Hm, don't know if this is caused by your mod, but I it's the only map mod I have subscribed to so I'll post my report here:
Today I came across a map I have never seen before, looking somewhat like the one next to the last picture in your screenshots. It had a large building on one side with two automated turrets on the roof (maybe those are randomly generated?) and what might have been a broad road roughly in the middle of the map. I'm saying "might" as there was just a large blank white space that could not be crossed - missing tiles/textures obviously - so I had to move my squad around. I've never seen this map before, nor did I have this issue with any others maps before. I have a couple of other mods that change gameplay, enemies etc. but I don't think any of those add maps, so perhaps you could check?
Viimeisin muokkaaja on Flambeau200061; 5.7.2019 klo 8.53
McDenny's 09  [kehittäjä] 5.7.2019 klo 19.37 
Sounds like what might have happened is that the game failed to find a suitable parcel to fit that spot. I have parameters set for it to reliably choose a parcel, but it seems like it scraped the fringe on this occasion
McDenny's 09 lähetti viestin:
Sounds like what might have happened is that the game failed to find a suitable parcel to fit that spot. I have parameters set for it to reliably choose a parcel, but it seems like it scraped the fringe on this occasion
O.k., thanks. Just happened once in over hundred hours, so I guess it's a fairly rare bug. I'll try to take a screenshot should it happen again. The map itself however appeared for the very first time. Any ideas how often the game picks maps from your mod?
McDenny's 09  [kehittäjä] 7.7.2019 klo 18.56 
It's entirely random selection. The game will randomly select a mission type, randomly select a compatible biome for that mission type, randomly select a map compatible with the biome and mission, etc. etc.
With how different the maps are from what the rest of XCOM 2 maps, I'm not surprised the RNG for map generation got a little confused
I had a Supply Extraction mission on plot_ABN_XEU_CommAlley_EMM earlier in the week. I didn't post earlier because of Steam's posting problems.

No crates spawned on the map to extract so I failed the mission. Also FPS was appalling, I assume because of the crates problem.

I've edited XComPlots.ini to remove the SupplyExtraction Objective Tags for that plot.
Viimeisin muokkaaja on Dragon32; 8.8.2020 klo 2.23
Whenever I try to load a mission, I get a game freeze/crash/infinite load. idk if it's from this mod or another, but I'm disabling it and others just to be sure.
< >
Näytetään 1-6 / 6 kommentista
Sivua kohden: 1530 50